Originally Posted by OwlMort
I mean for the most part you can opt out of it yourself by putting the ability score increases on the races traditional stats, there's nothing to stop you from giving your wood elf +2 dex and +1 wis, the only the races you can't do this with are the ones that got extra ASI's (human, half elf, and mountain dwarf).
Indeed, a dextrous elf has become no more dextrus than a dextrous half-orc or human. And an exceptionally strong half-orc has become no stronger than an exceptionally strong halfling. Meanwhile, dwarfs now gain what exactly that they didn't gain before, to make up for the fact that they're as a whole no tougher than gnomes? What advantage does a dwarf fighter have over a gnome fighter, for instance? How about a dragonborn fighter, are they scarier or tougher or stronger than high elf fighters?

I can do a whole bunch of stuff, but there's absolutely no way for me to pretend that any races are inherently stronger or tougher or smarter or more coordinated in their movements, because the game plain and simply contradicts that notion in very explicit terms.

And the end result, like I said, would seemingly be that the meta will end up being martial races for squishy classes and squishy races for martial classes, because the martial races really don't offer any kind of synergy with martial classes.