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Originally Posted by Fox of Embers
Originally Posted by Sirac
So I am a bit tech inept!

I have the EA downloaded on steam. But havent touched it since my first playthrough back when the EA started.

My PC has two drives, an SSD and a normal HD. Steam is configured to download all my games to the HD which has a couple of TB's of space.

The SSD has about 350 GB spare so should be fine. How do I tell steam to download BG3 and only BG3 to the SSD?

Thanks in advance for any help!

Sirac

Start your Explorer to create a new folder on your SSD. (Example: D:\SteamLibrary )

Then, start your Steam Launcher, look at the upper left for [Steam] and in that menu select [Settings].
Then, go to the [Storage] settings, should be the 9. entry.
There you will see your current install destination.
Press the (+) button next to it to select the new folder.

Now, when you install a game, you should be asked where you want to install it. I advise testing it with another game first, to check if everything works.

I hope that helps.

Also, when you have made a new destination, you can press the [...] Symbol to make it your default install location, or delete it.

Idiot proof instructions, exactly what I needed!

Thx loads,

Sirac

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Originally Posted by Solarian
I think the SSD requirement is a bad thing since it will force many people into an expensive computer upgrade, and some people may not be able to afford it. Technically I fail to see why it should not be possible for Larian to make the game work for HDD but I guess it's no use complaining about that now. I have a 2TB SSD so personally I have no issues, but many will have.

Here is some advice for those of you whos computers don't meet requirements: Do not invest in an external SSD drive unless you are sure you have a USB port with a high version number. Larian will have to come out and tell people which version USB port will be minimum for running the game smoothly, but if they don't you may want to wait and then ask on the forum what works for other players. If you can afford it you should probably invest in an internal SSD drive since it will be needed for future gaming, and it will also increase performance of your PC in general. In case your hardware does not support a SSD drive you will need to upgrade your other hardware or buy a new computer. I would recommend not to be cheap about SSD drive space because you might need it in the future, for other games or whatever.

Even a basic external SSD on a USB 3.1 connection will be wildly faster than an HDD.

I think people with HDD are going to have a bad time unless they have a ton of system RAM - especially when they enter the city.


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Originally Posted by Alodar
You will need 150 GB of available space and an SSD is required.

I have both - I have a VERY powerful rig - but as a matter of principle, this is terrible. My bottleneck ATM is more internet download speed and limits.
A shocking lack of optimization that is now common among modern devs.

In the old days, storage space and processing/GPU power was such a bottleneck that devs were getting very creative in optimization. I remember a 500kb 3D FPS.
Now? They don't care. Powerful hardware has become a crutch.
Compression and optimization is something they rarely think about anymore. 150GB? That's obscene. Is every single texture in the game uncompressed 4K? I don't even ever use 4K textures even tough I could. I just fail to see the point of graphic porn when the gains are so miniscule they are barely noticable. Especially for a isometric RPG - 99% of the game is spent watching from up high, not zoomed into a characters nostril, counting nose hair.

I consider is a black mark on the studio that they fail so spectacularly at optimization.

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Originally Posted by Xurtan
More and more games are requiring SSDs, tbh, so it's not really a surprise. Checking the min specs to make sure you can play a game should just be the first step, it's not a game company's fault if someone can't play a game because of hardware (barring bugs or other issues, ofc)

It IS a game companies fault if they can't optimize or code worth a damn.

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Originally Posted by Ellderon
Originally Posted by Alodar
You will need 150 GB of available space and an SSD is required.

I have both - I have a VERY powerful rig - but as a matter of principle, this is terrible. My bottleneck ATM is more internet download speed and limits.
A shocking lack of optimization that is now common among modern devs.
I don't know by what merit or metric do you even feel in the position to GUESS a "terrible lack of optimization", let alone explicitly accuse the developers of it.
Maybe the game is just that freaking big. Did the idea even occur to you?


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Originally Posted by Tuco
Originally Posted by Ellderon
Originally Posted by Alodar
You will need 150 GB of available space and an SSD is required.

I have both - I have a VERY powerful rig - but as a matter of principle, this is terrible. My bottleneck ATM is more internet download speed and limits.
A shocking lack of optimization that is now common among modern devs.
I don't know by what merit or metric do you even feel in the position to GUESS a "terrible lack of optimization", let alone explicitly accuse the developers of it.
Maybe the game is just that freaking big. Did the idea even occur to you?

The 150 GB of data is probably a necessity for the amount of content in the game, by that I agree. As someone who has been programming alot and know the workings of the PC in some detail I will allow myself to question the SSD requirement though as a pure necessity. And I do find it suspicious that almost every big game being developed have requirements that require the latest in hardware. It is almost as if the game companies was working with hardware producers to force gamers to upgrade their computer as often as possible? Not good for the environment, and not fair to people who can't afford it.

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OR the fact that textures are increasing in resolution and audio in quality means that the amount of data to move is increasing as well and the incredibly limited bandwidth of old mechanical hard disks is becoming increasingly inadequate.

It's not even a novelty, incidentally. A lot of games have started to become sub-optimal experiences on mechanical hard disks for more than a decade at this point.
Battlefield 3 and 4 were already unbearably slow to load on one.


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Originally Posted by Ellderon
Especially for an isometric RPG - 99% of the game is spent watching from up high, not zoomed into a characters nostril, counting nose hair.
Not sure if you had a chance to play EA, but BG3 has cinematic dialogue, which is great!

BG3 will be worth the wait to download!😊 Hopefully they let us preload!
Originally Posted by Solarian
And I do find it suspicious that almost every big game being developed have requirements that require the latest in hardware. It is almost as if the game companies was working with hardware producers to force gamers to upgrade their computer as often as possible? Not good for the environment, and not fair to people who can't afford it.
Probably because consoles now have SSDs and because pc SSD prices have dropped so much, they can consider it as a minimum requirement.

For the environment part I just added a new drive to my existing computer in addition to my current drives, so nothing to throw away. When I do get a new computer, I give my old computer to someone, so it isn’t thrown away until it stops working completely.😊

Last edited by Icelyn; 30/07/23 01:39 PM.
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Originally Posted by Solarian
The 150 GB of data is probably a necessity for the amount of content in the game, by that I agree. As someone who has been programming alot and know the workings of the PC in some detail I will allow myself to question the SSD requirement though as a pure necessity. And I do find it suspicious that almost every big game being developed have requirements that require the latest in hardware. It is almost as if the game companies was working with hardware producers to force gamers to upgrade their computer as often as possible? Not good for the environment, and not fair to people who can't afford it.

The issue is, the more data that is stored on your block device, the faster it needs to load.
That is the reason swap is slower tahn real RAM - because the speed is slower.

SSD is faster than HDD, so you can reduce the needed amount of preload needed to have a decent amount of fps.
The other option would to load everything when loading the map - which needs massive amounts of RAM - or have smaller maps.

And so far, BG3 does *not* require the latest hardware. SSD is common for quite some time now.
In fact, if BG3 would need the latest hardware, I could not play it at all. Since I am playing on a gaming laptop that is around 2 years old.
And I will (hopefully) also play on the SteamDeck which is also not exactly the newest hardware..


Honestly, when I came back to PC gaming after 15 years of only using console I was surprised how long you could keep your hardware and still play the newest games.

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Originally Posted by Tuco
OR the fact that textures are increasing in resolution and audio in quality means that the amount of data to move is increasing as well and the incredibly limited bandwidth of old mechanical hard disks is becoming increasingly inadequate.

It's not even a novelty, incidentally. A lot of games have started to become sub-optimal experiences on mechanical hard disks for more than a decade at this point.
Battlefield 3 and 4 were already unbearably slow to load on one.

I'm not sure where to start without this becoming overly technical. You are supposed to use RAM for immediate effects like combat moves and such, then load disc data to RAM when you are not in a time critical situation. The reqs for RAM is 16 GB, not a small amount of RAM space compared to the 150 GB of total game data. Taking a stroll in the city of Baldurs Gate may provide the biggest challenge, but even that should be possible with good resource management. This is of course a postulate which I can't prove without reprogramming the game so no use trying to, just saying I have my doubt as to the necessity of the requirement of SSD. Could be they weren't thinking so much about resource management as about making a cool game, who knows? We would need a statement from the developers to shed light over that matter I guess.

Additional comment: Some people have computers that are 5-10 years old or more. Not saying they should be able to play all new games, but game developers should allow for older equipment if newer equipment is not strictly necessary for what they want to achieve.

Last edited by Solarian; 30/07/23 01:50 PM.
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My rig seems to only be lacking the 8 GB of VRAM of the recommended requirements, I have 6 GB of VRAM.

Other than that, I have 16 GB RAM and a 2 TB SSD.

I play the EA just fine... so I should be good right?

Thank you.


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Yeah, you're fine. Minimum requirements for VRAM is 4GB.
You might not have everything set to maximum, you might have some framedrops in larger areas or textures loading late; but nothing too bad.


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Originally Posted by rodeolifant
Yeah, you're fine. Minimum requirements for VRAM is 4GB.
You might not have everything set to maximum, you might have some framedrops in larger areas or textures loading late; but nothing too bad.

Thank you.


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Actually, I forgot, I had upgraded my RAM to 32 GB RAM. 😁

So, on my laptop I have...

2 TB SSD
32 GB RAM
6 GB VRAM, Nvidia GeForce GTX 1060
i7 Intel CPU

Thursday can't get here fast enough, lol.


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Originally Posted by RokalVG
Actually, I forgot, I had upgraded my RAM to 32 GB RAM. 😁

So, on my laptop I have...

2 TB SSD
32 GB RAM
6 GB VRAM, Nvidia GeForce GTX 1060
i7 Intel CPU

Thursday can't get here fast enough, lol.

I have the same specs, except for RAM. What setting do you play on? Do you experience any freezes from time to time?

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333 GB Left on my SSD.
16 GB RAM
3060 TI
I7

Let's go. It's time.


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Originally Posted by Zerubbabel
333 GB Left on my SSD.
16 GB RAM
3060 TI
I7

Let's go. It's time.

To change the thermal paste, if nothing else. Haven't done it in years, lol.

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Originally Posted by neprostoman
Originally Posted by RokalVG
Actually, I forgot, I had upgraded my RAM to 32 GB RAM. 😁

So, on my laptop I have...

2 TB SSD
32 GB RAM
6 GB VRAM, Nvidia GeForce GTX 1060
i7 Intel CPU

Thursday can't get here fast enough, lol.

I have the same specs, except for RAM. What setting do you play on? Do you experience any freezes from time to time?

I just realized that everything set to "auto" and was at Medium. No freezing though, perfectly smooth.

When I get back on later today I'm going to push everything to Max and see how it goes.

However, I don't go past the ship because I don't want to spoil too much, so I'm not sure how helpful I'll be, but I'll let you know hiw things go on the ship at least.


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Originally Posted by RokalVG
Originally Posted by neprostoman
Originally Posted by RokalVG
Actually, I forgot, I had upgraded my RAM to 32 GB RAM. 😁

So, on my laptop I have...

2 TB SSD
32 GB RAM
6 GB VRAM, Nvidia GeForce GTX 1060
i7 Intel CPU

Thursday can't get here fast enough, lol.

I have the same specs, except for RAM. What setting do you play on? Do you experience any freezes from time to time?

I just realized that everything set to "auto" and was at Medium. No freezing though, perfectly smooth.

When I get back on later today I'm going to push everything to Max and see how it goes.

However, I don't go past the ship because I don't want to spoil too much, so I'm not sure how helpful I'll be, but I'll let you know hiw things go on the ship at least.

I am asking because I have rare but persistent freezes when I try to play on the ultras. I wonder if it has something to do with RAM.

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This is more likely your video card. A 1060 isn't terrible, but a little outdated for Ultra on this. I'm running a 2070 and had freezes/framedrops.

I upgraded for launch, though.


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