Yeah it's surprising that the oathbreaker bloke made it out of the discussion he was brought up in and into the actual game. Redeeming your paladin or going down the path of the oathbreaker could have been an awesome narrative gameplay experience, but instead it's just the paladin tax man magics up out of nowhere and asks you to pay your club dues. Beyond just missing the opportunity to do something great they chose instead to shoehorn in something immersion breaking and horrible from a player experience perspective.