This is what people who 'get destroyed' should be gently told: Learn the game. It's okay not to be some sort of mastermind when yiu start old. This us true for anything we do.
When one starts a new job, it's not expect they be perfect or as goods someone with 1o years experience
When someone starts playing sports like basketball we dont expect to be MJ or LBJ.
Someone who starts playing chess us not expected to be the equal of masters.
Tale the time to learn the system and game. That's what I've done with every new dnd player I've introduced to the gane for 3+ decades. I dodnt dumb it down or dehumanize them. I treated them like they had the ability to learn things.
Sadly, gaming seems to be the only place where 'dumbing down' or treating customers like thiy can't think or learn is acceptable. Seems weird to them. If someone chooses to buy and play a dnd game they clearly stated they want to learn it so let them learn it.
Theres a reason swen has had the character creator made simpler. Simplicity and intuitively are good things.
Clutter and over complicated menus especially in a historically intimidating genre isn't exactly a good thing.
Theres a real opportunity cost to adding toggles like this especially when you are trying to get mainstream appeal, the more streamlined you are the better typically.