What do human fighters get for compensation for their nerf?
Additional proficiency? Useless to a class that already gets them.
Carry weight? Not that useful to a class that already focuses on strength.
Humans are penalized for picking martial classes, which is the exact thing that they "were" trying to fix so that other races like gnomes are no longer punished for picking a fighter type class.
I agree but just to be fair:
The 5e min-maxers believe that polearm master is the strongest class in the game - given that the game has many references to the hells I'm guessing the devs are going to put in a really strong trident in the late game and that trident will be a glaive in the code. There are some wacky things druids can do with a glaive and the shillelagh spell.
But, you are right: humans, half-elves and dwarves retain all their debuffs but have had their advantages taken away. And the setting is worse off because of it. Instead of some elves bonded with arcane magic while others elves are wise in the ways of nature we get "elves are just elves", which is to say that elves are just pointy-eared humans.
It's a bad move