Originally Posted by Adgaroth
Originally Posted by Nizztos
Consequence, (pushed to its point): Skip long rests where the companion stories progress and rush the main story and don't stop to smell the roses on the way (so skip all side content).

That was very confusing for me too, first thing I thought was ''Ok, we're on a timed quest'', then proceeded to do my best to beat everything I could without resting. Result: Not getting cinematics at camp or advancing half the plot of the game xD
I think it becomes apparent fairly early in the game that the tadpoles are in stasis and cannot proceed with ceremorphosis until released from stasis. We also suspect that someone or something controls the stasis and is waiting for some specific timing. But by that point I feel it's sufficiently clear that ok, this plot won't just move forward by itself, you're not on an actual clock, and this stuff will be resolved when and if you progress the main story. So feel free to take things slowly and smell every rose along the way.