Originally Posted by Gray Ghost
To the people seeing here changes were necessary to make the game more accessible or palatable to casual players, we have evidence that you're just wrong. 5e is already the most popular version of d&d. It is the first system of a huge number of people. A lot of folks seem to just equate RAW with a hardcore experience but 5e is the system that made d&d mainstream. There is no reason to think that changing it is going to meaningfully boost sales to people who don't like complex rules, because those people probably aren't looking at this game to begin with. And I do not get why so many people are giving Larian the benefit of the doubt with these changes when they are entirely in line with every other design decision they've made up to this point.
5e is very popular, yes, but 5e wouldn't work in single player videogame form and most who will play BG3 will either play single player or with other new people who have no idea what D&D is. At a D&D table if you catastrophically screw up your character there are experienced people around you and a human DM who will tell you why your character isn't working...that doesn't work in a videogame. If you are a new player and you don't know D&D and make an inept character you are just screwed and there is nobody there to explain anything to you. Larian can't(and really shouldn't) treat a videogame like a tabletop pen and paper RPG. They are entirely different mediums that work in entirely different ways. There is also a limited overlap in audience...most videogame players don't play tabletop RPGs and vice versa.

Last edited by Darth_Trethon; 21/07/23 05:32 AM.