Hey guys. I know this will probably be a topic that most of you won't care about but I'm genuinely curious why we didn't get Lizardfolk as a playable race.
Not only are they an ancient and very well established species on Toril, they are also very interesting and quite widespread. Also, Larian has a history of playable lizards and so i was quite hopeful that we get to play with these guys in BG3, which would have provided numerous ways to have exciting roleplay.

Not I know what many will instinctively respond to this: just play a Dragonborn.
Sadly, that is not an acceptable compromise at all whatsoever. Dragonborn are not lizards and they are not reptilian either, they are dragonkin and they are completely different from lizards. They also do not have the well established lore and alien mindset that lizardfolk have, and they simply miss out on all the flavour of playing as a kind of survivalist primarily concerned with living another day being driven by pragmatism and practical day by day decisions.

I think the greatest obstacle to playable lizardfolk was probably their uncivilized savage nature. Lizardfolk are truly outsiders and they do not partake in the communities of highly intelligent civilized races like humans, elves and dwarves, their culture revolves about survival on a tribal level, and I think that might have been really hard to incorporate as a roleplaying aspect in the game. It would also probably hard to justify what a lizardfolk might have been going in Baldurs Gate when the nautaloid was crashing there.(Maybe the lizardfolk could have been a pit fighter slave taking part in illegal gladitorial fights?)

What's your take on this? Was there never a chance to get these guys in the game? Do you consider the dragonborn a sufficient replacement?