People asking for 5e implementations in a 5e-game are the problem? Like asking for reactions has made the game worse? It was just such a minor thing that a lot of abilities and spells stopped being useful and needed a complete rework and rebalance because they are based of reaction-mechanics?

Asking for no surface damage on cantrips is what holds 5e games back? Because something that highly affected concentration spells which is a major part of the system BG3 itself uses and brought the damage out of whack made the game less appealing for the casuals and non 5e fans? As making half the spells (which affected any control or buff build) was bad for the players? Or cantrips out-damaging leveled spells was good?

Shove and Throw being more powerful than any class ability or spell to the degree that level 1 characters could kill cambions, mindflayers and several others in one encounter using nothing else (including armor) is what makes this game better than regular 5e? Asking for those to be readjusted hold 5e games back?



I'm not a 5e purist - to be honest I'm not even a D&D-rules fan, but when I see what 'homebrew' Larian is doing I definitely prefer 5e as it is a coherent system (with weaknesses/flaws). If Larian had improved on 5e I wouldn't complain at all. To me though they have shown time and time again that they don't understand how 5e systems interact while they force what they think its funny in there. Sorry, if we 'purist' don't agree with their changes. But I think asking a studio to re-do the balancing on 600 abilities and spells including some 40 subclasses and that over 12 levels while actually implementing the stuff into the game is a bit much for 3-5 years of development. Yet that is what they forced themselves to do based on their 'small' homebrew changes to the core functionalities of how the system works that they supposedly wanted to use. These changes were also not those that didn't transfer from TT to videogames, but deliberate decisions by Larian no one forced them to.

Those complaints were less about being true 5e and more about making sure the options the player have are balanced and thus actual options. I know its horrible of us not trusting Larian to have done a great job and you 90% will like it because it couldn't have been done better.