Originally Posted by The Red Queen
I'm in the camp that folk can do whatever they like in their own singleplayer games and wouldn't care whether or not there was any limitation on stat rolling. And I wouldn't mind if people were also given the option to just enter their desired stats, so they could replicate a TT character, manually roll offline, or just cheat if that's what they want to do. I guess for multiplayer some restrictions might be helpful.

Personally, as I've just said in another thread but it's probably more relevant here, having been brought round in the course of BG3 EA to the fun of working round weaknesses and flaws and just rolling with the dice, my main regret if we don't get stat rolling would be not being able to roll characters just once and try to work around what I got, including potentially some real lows and highs. That said, this is probably something I'd want to leave until I'd mastered the game with a more balanced character, so personally I won't be too upset if we don't get stat rolling on release. I'll still be hoping it gets added later, though.

see I would be fine with stat rolling in multiplayer under a few conditions.

1) Done by the book, you get one chance to roll - rolling 4 x 6-sided dice, dropping the lowest number, and adding the remaining total. No re-rolls.
2) You have to accept your method, no switching to point buy after.


But I know that isn't what people want. They want the old Bg1, 2 infinite stat rolling. Which is fine for single player but would be a nightmare for multiplayer.


Blackheifer