Originally Posted by biomag
There are no complicated or really thought through rules outside of combat either - which is the main reason I am actually not a fan of D&D and I only picked it up because it fits what my co-players wanted - a simple but tactical combat game, with some easy going rules beyond that that's quickly to pick up - that's were 5e excels - it's a rare blend of casual and somewhat deep combat/rpg mechanics.

If someone doesn't like a combat focused RPG I really suggest taking the time and look around for much more modern and satisfying RPG rule-systems.

So true, I prefer basically every other RPG system over D&D for roleplay. D&D has always been a game heavily focused on combat, which is mostly due to it's origins as a tactical combat game.