Originally Posted by Silver/
It's probably too early to judge. My long held hypothesis is this: the companions in Bg3 are plot hooks.

Every single one of them. They weren't designed to be liked, iconic, or even synergic. Their dislike of each other makes the party feel cramped at times. I'm not sure if this was the way to go, but I can't really know before finishing the game, can I?

That’s a fascinating hypothesis. I assume you mean the « origins » companions? The other dudes with tadpoles?

I had my suspicion that some of the companions were never meant to tag a long for the whole story… some of them clearly seem to be positioned as antagonists.

It might explain having 12 hirelings which whenever described a LOT of emphasis is placed on their role as companion replacements…

Last edited by Dolfanar; 21/07/23 06:37 PM.