I mean it is D&D even if the game is softer around the edges than the tabletop. So it definitely would help to have a plan, but don't plan too much into the details because the game is quite different from 5e in a lot of ways...not least being that in the game you'll run into gear far more powerful and far more often than anything 5e would dare hand you. Some items will be so powerful that you'll want to change your build around them. You can respec at any time after you find and NPC which is pretty early in the game so don't be too afraid to experiment either. But if you've never played D&D at a table with other people it would be a good idea to learn some of the basics of how the classes and stats work as well as stuff like proficiencies.

And yes some of the dialogue options in the game will be affected by your race and class. So a Wizard for example will be able to tell what some magical runes on a console at the start of the game do while if you play another class you'll have to run around and find a key which opens a chest which has a written guide to help you figure out the runes. That kind of stuff.

Last edited by Darth_Trethon; 22/07/23 01:45 AM.