Originally Posted by Darth_Trethon
Also one more thing...multiclassing in BG3 works very differently than in D&D 5e, and we don't have all the details so don't plan on multiclassing until we know everything.

We know the minimum stat requirements were removed from multiclassing, so a barbarian with intelligence of 8(penalty of -1 on all Intelligence rolls) can multiclass into Wiard...very VERY bad if you don't have a plan for it. But in the early game you can find a piece of headgear that increases your intelligence to 17(bonus of +3 on INT rolls) which can allow you to effectively multiclass into wizard. Additionally the multiclassing is also extremely strange...for example if you are a level 4 of another class/es and at level 5 you multiclass into wizard you will not be restricted to the stuff a level 1 wizard could pick. IF I understand this correctly at level 5 multiclassing into wizard you will receive two level three spell slots and be able to select two spells from levels 1-3 without all of the benefits of the lower wizard classes...though I think you still get some of the level 1 benefits like choosing a wizard subclass and maybe the cantrips you'd normally get at level 1...but very very not clear on the details right now. At any rate...don't plan on multiclassing yet because it works nothing like in D&D 5e and we don't have all the details.

That sounds crazy wat o.O . It does sound a lot more flexible which yea can really lead to a lot of bad combos but I find it cool that you can try it out and that there might be a slim chance that it can be viable just for the game, even if it's not viable for actual DnD5e xD. But yea essentially you're right, we'll have to see in-game how the mechanics for multiclassing work. I feel like with the complexity though I might end up just not going for it hahahahah