Originally Posted by Potatoo
You forgot the most important things which is that AI is way more intelligent on tactician mode and that is why I will only play on tactician.

Yeah, I like the sound of this and am leaning towards it too.

However, I am somewhat confused about the exact differences in Tactician mode. I know the enemies might be more numerous, more deviously positioned, be better equipped and have better AI, but was there any word on just how much more damage and HP the get?

The reason I ask is because whilst I welcome difficulty changes in the first things mentioned, I greatly dislike increases in basic damage and, worst of all, HP. A goblin should still be a goblin. They shouldn't hit you like they're wearing a girdle of Hill Giant strength and I shouldn't need to have Lae'zel whack them over the head 10 times with a two-hander just to take one down.

Sliders would be nice. As in, I could have a difficulty setting where I choose which elements I'd like. I'd probably have tactician for everything but leave damage and HP untouched. Unfortunately games only include this sporadically. Two recent ones were the System Shock Remake and Aliens: Dark Descent.

Last edited by Mordenkainen; 22/07/23 07:58 AM.