The most fun part is to plan the Character itself, as in - background, personality, motivations, aspirations. Then selecting a class that would fit. And then trying to stick with it throughout the game, making choices that the Character would’ve made, not the player.

As for building from mechanical perspective - stats, feats etc., BG3 and DnD 5e is so simple that you can’t really go wrong. Pathfinder games were tricky and required actual build planning for higher difficulties, taking into consideration party composition etc., but BG3 doesn’t need that, it’s very easy and straightforward.

Last edited by ladydub; 22/07/23 11:57 AM.