Originally Posted by Inryu
I think I just got daunted looking at all the effort people were putting into thinking of multi-classing and stuff, maybe 'cause my DM on that short campaign didn't include that feature if I remember correctly.

I realize what I'm responding to is near the beginning of a longer thread that I haven't finished reading yet, but I want to respond to this point on particular.

Many of the folks putting huge effort into builds are folks who are very deep with D&D, and many of whom also have been playing EA for years.

This game is intended as a general-audience offering, and isn't meant to cater primarily to folks who are going in knowing what they're doing. The kind of deep planning you see here is absolutely not necessary (and to my mind, a little premature given how little we know about what we'll get at release).

Start with a single class and see how it goes.

Last edited by colinl8; 22/07/23 04:30 PM.