> dnd is BY FAR the most common combat system used in gaming history.

Nope, it's too complex to be fit for mass entertainment. And too slow and less fun than alternative systems.

But let's try this: if it's the most successful system BY FAR as you say in gaming history, why do so many successful games deviate from dnd? Why Larian does? I guess all these game studios and publishers just want to lose money, because they're losing so many customers, right?