Originally Posted by Ethreix
> And i have to ask ... Why?

In short, because D&D is poorly suited for video games, it's actually possibly the worst tactical combat system used in video games ever. Why?

- you have to rest between spell casts (wtf)
- you have to prepare spells (why???)
- you are extremely limited in what one character can do in one round (too slow and boring)
- health pools and damage numbers are too low which takes away fine grain progression from the game, and they're low because the entire system is designed for a physical dice
- in general combat is very slow and clunky


Yep, thats because its not *just* a tactical system, it's also a logistical system. It's a few layered systems really, but I won't get into all those.

It's important to understand that D&D provides a lot of different ways to play it - all those systems you mentioned are one dimensional - which is fine but also limiting.

Some people like to play D&D adventurers like a survival horror or escape horror, with slight modifications.



Blackheifer