Every new edition theres a subset of the population who will claim "these rules are the worst thing ever and the game is doomed"
If you told someone back in 3rd/4th ed you'd have players defending 5 e you'd get some strange looks.
The rulesets are just that, rulesets, changeable frameworks used to try and build an adventure around.
As time goes on the editions become less restrictive and more open to new players, thats because the game is getting better.
The image of a buch of nerds covered in pencil marks arguing over a book in a basement was a reality for a good chunk of the games life. Wtoc moved for more mainstream appeal, because why wouldent they?
Last edited by N7Greenfire; 23/07/23 04:54 PM.