The new asi makes races more the same abd interchangeable. Might as well erase all races. That's where we're headed. Gotta erase racial differences amongst fantasy races because of evil real life racists who can't see all humans in the real world are equal - an issue on all aides if the political spectrum.
Fantasy races should remain untainted by that kind of garbage.
Its more that a player can come up for the idea of a character, make them any race they want from an rp perspective, and have them still be viable. If anything it'll increase the number of different races you find at the table.
As we've already addressed the race asi's don't even make sense from a lore pov, it's purely a relic from old rules. And and D&D keeps chasing the mainstream audience old relics like this have got to go so new players can be be allowed to play what they wish.
Who are those mysterious we you are talking about? You mentioned this 'ASI don't make sense lorewise' POV several times already but I don't see any actual strong argument behind it. If a small group of people repeat the same sentence one by one it doesn't make it true.
Orcs have muscular builds and it makes sense for them to have more CON and STR.
Halfling are small and hard to notice when compared to taller races, which equals more DEX. Lightfoot are culturally hospitable which translates to 1 CHA. Stronghearts have dwarven blood which translates to 1 CON.
Dwarves have sturdier and shorter builds which have more balance to them and it screams better CON.
Gnomes and high elves are connected to fey which let's them understand magic better which implies natural INT.
Not every stat 100% makes sense but saying that they don't is disingenuous.