Originally Posted by Seraphim53
Originally Posted by Count Turnipsome
Originally Posted by Saradur
I also want to +1 this sentiment and made an account here specifically to do so.

This whole Tasha's racial +2/+1 is supposed to be all about freedom of choice.

Well I want my freedom of choice to faithfully recreate my D&D 5e character that I play on the pen and paper TTRPG and I feel that is being taken from me after 3 years of playing EA.

It really does feel like a complete rug pull that it's being snuck in right before launch with zero official announcements thus far.

And I'm tired of being told by people that not being able to make my character the way I want is somehow giving me more options.

Please Larian, Racial Ability scores are already in the game, just give us a toggle.


It feels as though Larian has implemented in the main game a "booster" mod.
These kind of changes should only be available in MODS (or tied to difficulty or optionally), not with the main release of the game.
Or are we missing something? Would love to hear Larian discuss this issue.

I hope this is just for initial sales and reviews of the game to stay positive among casual gamers (making the game more in line to DOS2's freedom) and revert back in a future "D&D mode" patch.


I wish you all had pushed this hard for Larian to implement the ability to roll for stats way at the beginning of EA so we could have more than one method for stat generation.

with Tasha's option there are what 4 or 5 legit non-homebrew options for stats and larian only put in one, and honestly put in the one that is most fair and best from a role playing perspective.

Now you can play any race with any class regardless of 'synergy'

And I'll be honest, if the missing +1 from the dwarf and half-elf races is the reason you won't play them any more, then you really can't say that 'Role Play' had anything to do with your decision.

Is it balanced? No.. and neither is anything else in the game. This does the best at splitting the difference between powerful and fun.

For me the numbers themselves are an issue. But the biggest issue I have with it, is that they are removing part of what differentiates the races from each other. Its immersion breaking for me personally, basically all the races are now closer to just being different human skins.

Racial ability bonuses should always be fixed imo as a default, its part of the worldbuilding, and what grounds the races as different from each other. Now naturally, culture and history is more important.
This change smells bad of either Wotc involvement, or pressure from min maxers and whiners.

If they wanted to cater to min/maxers, and rpg players who need their hands held, then they should either have made a mixed system that caters to both camps, or added this new one as an optional one. Its quite close to Tashas Cauldron, and that system is optional...

Last edited by Odieman; 23/07/23 06:39 PM.

"They say he who smelt it dealt it."
Sooo technically... this burnt corpse is your fault officer."