Under this logic Moon Elves should get a wis bonuse as culturally they use divine magic as much as arcane.
But hey the asi changes fix that letting you run viable moon elf clerics and druids too!
The new asi changes let you play races closer to lore.
Show me some lore, any lore, that suggests dragonborn and halflings have the same general level of strength. Or that orcs and gnomes have the same general of mechanical intelligence. Gnomes are famous for tinkering with devices. Where's all the stuff orcs built over the years?
Also, I repeat, racial ASI's are generic baseline modifiers. They show people at the start of the journey, not at the end of it. Arguing that all races must have equal stats because otherwise various race-class combinations aren't viable is really just underlining nicely that the meaning of "viable" is badly skewed. The fix here isn't to mess up all races, it's to make sure classes without a racial bonus are in fact viable.