A bunch of you guys are entirely missing the point. But I'll focus on this:

Originally Posted by Ixal
Also as usual people use extreme cases to defend minmaxing. Is a Str 14 barbarian inept? No, but minmaxer want you to think so.
The entirety of D&D is systemic...the game is literally built on the notion of maximizing odds of success and eliminating odds of failure. There is no reward built into the tabletop rules to punish a maxed out character and no rewards for a sub optimal character. Now this can become an issue at a table with real people where you can hog all the spotlight and reducing the enjoyment others get from the game and so on if your character shines too much so you shouldn't do it there. But in BG3 there is little reason not to do so...and the game heavily incentivizes min maxing by handing you items vastly more powerful than anything the tabletop would dare hand you even from act 1. BG3 even offers vastly more power still if you want to walk an evil path. BG3 is literally built to enable vastly higher min-maxing than the tabletop and it's not subtle about it...it offers you respec AND insanely powerful items right from the start. The game is literally saying: here, take this and see just how far you can push your power curve.