Zero thought and creativity was given to the rest system.
There should be consequences for resting a lot. Not a stupid mini food game. These consequences should be linked the game's difficulty or be enabled as an option even, for people who wanted all easy. What kind of consequences? That Larian's job to design and implement. Maybe random encounters depending on the area, environmental hazards, stat penalties etc...
Last edited by Count Turnipsome; 24/07/2301:50 PM.
It just reminded me of the bowl of goat's milk that old Winthrop used to put outside his door every evening for the dust demons. He said the dust demons could never resist goat's milk, and that they would always drink themselves into a stupor and then be too tired to enter his room..