Originally Posted by Warlocke
It probably did not take any extra development time. They were going to give us the ability to respec our player characters and hirelings. If anything, excluding companions from this system would have taken slightly more development time (by a few minutes of coding) than just making the system universal to all characters.
Except that they had to implement and test a system to separate a characters in game class and cutscene class and had to ensure that there is no point in the game that would break when a origin character suddenly did not have its expected class anymore. (Not only in cutscenes but also in personal quests).

For that effort they could likely had added stat rolling as rolling dice is also already in the game.

Last edited by Ixal; 24/07/23 02:46 PM.