Originally Posted by Ixal
Of course they have a class. How do you think all the reactivity in BG3 works? The small comments NPCs make when you pass them, the slight variations of dialogue when a paladin talks with another paladin.
Nothing of that is prerendered and according to Sven all this reactivity will refer to a origin characters original class not the respecced one, meaning you now have a disconnect between cutscene, or call it dialogue class and the game class.

You aren’t distinguishing between cutscenes and dialogue. These are not the same thing.