Absolutely un-conditionally against making things cheaper and adding more gold to my RPGs. The game becomes 99% pointless having a currency by mid-game. In DOS2 it becomes pointless in the first hour of the game.
For example...If a permit to use magic in the city of Baldurs Gate was necessary and cost 1000 gold, I would change it right away with a mod to 10,000+ gold ( I did this with BG2, made the permit 30K and price for the required info 100K) To me this makes the game so much more interesting. I would also make items you sell VERY cheap. like 5% if original prices. If its junk commons, ZERO gold.
So total opposite. Make things more expensive, or remove more of the gold making items more important and precious.
Power gamers, streamers and casuals of course will probably hate that.

More ways to cheat = more fun nowdays.
As a balanced approach, I really hope Larian came up with a great way to MAKE you spend all that gold.