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Inevitable is a strong word. Larian doesn't tend to do DLCs, so it wouldn't surprise me at all to see it stop here.

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Originally Posted by Xurtan
Inevitable is a strong word. Larian doesn't tend to do DLCs, so it wouldn't surprise me at all to see it stop here.

and rightly so, I am going to quote Swen, however I don't know exactly where I saw it.

"We are working on something, Yes, and it has nothing to do with BG3" I am Paraphrasing


DRAGON FIRE-AND DOOM Dragons? Splendid things, lad-so long as ye look upon them only in tapestries, or in the masks worn at revels, or from about three realms off...
Astragarl Hornwood, Mage of Elembar - Year of the Tusk
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The reason they stopped at level 12 is simply that from the beginning of the game's design, they had decided to cover a certain range of levels, as implementing all the 20 levels of D&D abilities with the game engine would have been an immense amount of work.

As for all the reasons why playing within certain level ranges works better in tabletop games or why characters are considered gods at level 20, those are deductions that have no basis in the opinions of tabletop players and have nothing to do with the video game.

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where do you get "all 20 levels"? the number of levels a D&D campain covers is up to your DM {Larian is our DM]

they said level 10, people said more so Larian said okey level 12 then


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Yoda: That is why you failed.
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The reason the D&D ruleset covers 20 levels.

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Originally Posted by Ussnorway
they said level 10, people said more so Larian said okey level 12 then
Well, actually ...
They said level 10 ... and as they kept building, they realized that there is enought room for some more ... and so they add it.

Swens words, not mine. wink


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by Xurtan
Inevitable is a strong word. Larian doesn't tend to do DLCs, so it wouldn't surprise me at all to see it stop here.

But they do do sequels.

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