Originally Posted by Solarian
I don't think rolling for stats works so well in a computer game. If you can just reroll until you get something you like there's no point really, and if there's no reroll ppl will find ways around that since very few people will be satisfied playing a character with low stats. So I am very happy with the current system where you can distribute points to fit the kind of character you like to play.

Computer games are different from pen and paper roleplay where playing a weak character may be just as fun as playing a strong one if you have the right spirit. Yes, it could be too in a computer game, but that would be a huge challenge for developers creating a story and gameplay with choices that would reward good roleplay over character power. Definitely no easy task.


I mean I agree with you, but who cares what people do in single player games, right? Sometimes it's fun to just sit there and see how high you can get the numbers.

It's guilt free gambling and I bet your brain can't tell the difference.


Blackheifer