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You had the most forgiving of DMs...really. A LOT of D&D modules have built it death traps and not all of them will easily let you off the hook with resurrection either and some are outright intended to be TPK traps....the players shall NOT mess with this...if they do they will all die. Oh you touched the wrong thing, roll dexterity, on a nat1, congrats you've been disintegrated...better pray somebody has true resurrection handy and the needed materials. Or oh you just summoned an enemy you have no effective way of dealing serious damage to, etc.

At any rate you really sound like one of the most annoying people to ever be at a table with..."but my character doesn't do this"...dude the DM already told you FIVE TIMES..."but I don't wanna, my immersion hurts".

Last edited by Darth_Trethon; 27/07/23 10:59 AM.
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Originally Posted by FrostyFardragon
Ever played Pathfinder: Kingmaker?
No.

Originally Posted by FrostyFardragon
"This character is essential to the Plot" is something that happens in story driven CRPGs.
Gods abowe, under and everywhere in between ... how many times i have to repeat it?

She can leave your party ...
She dont have to be invited in your party ...
She can be permanently killed at any point ...

Therefore she - is - not - essential - to - the - plot.
The item she posesses is ...

Shadowheart: around 170cm tall, humanoid, talking, alive ... carrier of McGuffin, not important on her own.
A box: around 20cm in diameter, polihedric in shape, not talking, presumabely also somehow alive ... essential for the plot.

See the difference?
I can upload pictures if necessary.

Originally Posted by FrostyFardragon
Another thing that happens in the tabletop game, is that if you bring a character with an ideology to the table that isn't compatible with the adventure the DM has planned, they may tell you to go away and make a different character. For example, I ran a campaign I called "Sky Raiders of Eberron", which started with a train robbery gone wrong. I briefed the players in session zero not to create very law abiding characters.
Lowely ...
Is there any limitation of kind of characters we can make presented by Larian (aka DM)? No? Just as i thought ...

[rhetoric] So what exactly is purpose of this statement? [/rhetoric]

---

Originally Posted by Darth_Trethon
You had the most forgiving of DMs...really.
I wouldnt say so ... several of us died during that adventure.
I do think he forgive us few missteppes ... but not that much in the end.

I think i had good DM, the one that let you play your (read as your group) story in his world ... and let you solve things your (again read as plural) way ... rather than having pre-defined railroad you need to follow, and basicaly just telling you his story he prepared for you, where you can hardly decide anything.

Originally Posted by Darth_Trethon
A LOT of D&D modules have built it death traps and not all of them will easily let you off the hook with resurrection either and some are outright intended to be TPK traps....the players shall NOT mess with this...if they do they will all die. Oh you touched the wrong thing, roll dexterity, on a nat1, congrats you've been disintegrated...better pray somebody has true resurrection handy and the needed materials. Or oh you just summoned an enemy you have no effective way of dealing serious damage to, etc.
Cute ...
But what does any of that have to do with this topic? :-/

Originally Posted by Darth_Trethon
At any rate you really sound like one of the most annoying people to ever be at a table with..."but my character doesn't do this"...dude the DM already told you FIVE TIMES..."but I don't wanna, my immersion hurts".
I never said any of that ...

But you know what?
If that is the way you want to read it ... its your business.

I never planned to join your session, as i believe you never planed to join mine ...
So ... i gues we can calmly leave this matter be.

Last edited by RagnarokCzD; 27/07/23 11:38 AM.

I still dont understand why cant we change Race for our hirelings. frown
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Originally Posted by RagnarokCzD
Especialy since the game clearly is prepared for option that she will actually not be part of my party ... since, as stated before, multiple times ...
- you either dont have to recruit her in the first place ...
yes im aware she will come back over and over, that is not the point here ... as she is coming back, she is coming back as an NPC, not as member of my party ... thats called difference
- or can drive her out by smashing her head with your weapon/spell enough times so she finaly starts to hate you.

So the only thing im asking about is a button that saves me need to go out-of-character and keep killing her until she finaly leaves.
Is that really too much to ask? laugh

The thing is, when you recruit her she makes it clear you do so for the Tadpole situation. And that she will leave you once it is done.
Only after you build up a degree of mutual trust does she reveal that she is a Sharran.
So, in this situation, it makes no sense to send her away for that reveal. You worked together and have reached a certain degree of trust. She made it clear that she will leave you once the Tadpole situation is resolved. And she carries an Artifact that wants her to stay with you.
You have to do a lot to have *her* forget all that and be willing to leave.

Also, why would you send her away? If you distrust her for being a Sharran, than you know their reputation. Meaning it would be very foolish to actually turn your back on one that *asks for your aid*. In a normal situation, she would attempt to kill you for this. So your character either does not know their reputation (and has no reason to send her away) or the character does know the situation and knows why sending her away would be a very bad idea.

Honestly, I can not think of a single character idea for wanting to send her away. Maybe killing her afterwards, ok. But sending her away? That makes no sense at all! You either think she is a threat and then you would watch her or kill her. Or you think she isn't and then you have no reason to disassociate with her.

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I fully believe Shadowheart can be pried from Shar in both good and evil directions. And I look forward to finding a way to restore her memories...because Clerics of Shar do some horrific stuff become clerics...her heart is generally in the right place at the start of the game so I don't doubt restoring her memories would leave her horrified and disgusted at what she's been, while if you guide her to evil she will be angry at how wildly she has been manipulated. Which for context, Shar is one of the worst of all deities...if she had her way she would destroy literally everything an wipe out all souls...she hates all of existence. Shar is significantly worse than the dead three.

Last edited by Darth_Trethon; 27/07/23 12:15 PM.
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Originally Posted by Darth_Trethon
I fully believe Shadowheart can be pried from Shar in both good and evil directions. And I look forward to finding a way to restore her memories...because Clerics of Shar do some horrific stuff become clerics...her heart is generally in the right place at the start of the game so I don't doubt restoring her memories would leave her horrified and disgusted at what she's been, while if you guide her to evil she will be angry at how wildly she has been manipulated. Which for context, Shar is one of the worst of all deities...if she had her way she would destroy literally everything an wipe out all souls...she hates all of existence. Shar is significantly worse than the dead three.

The worst dieties are probably Shar (who wants to remove all life and warmth) and Asmodeus (who wants to corrupt everything).
If either of those two wins it will be all over.

The dead Three?
Bhaal is a psychopathic murderer who gets too caught up in every single murder he does, terrible person but rather low on ambition and scope.
Bane wants to rule the world. He would be a terrible ruler, but he does not destroy the world. Or turn everyone into devils. He jsut wants to have the fanciest hat and everyone else as vassals.
Myrkul... what does he want? He enjoys scaring people of death and is a fan of undead and pwoer. But I honestly have no idea what his actual goals are.

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Originally Posted by Fox of Embers
Originally Posted by Darth_Trethon
I fully believe Shadowheart can be pried from Shar in both good and evil directions. And I look forward to finding a way to restore her memories...because Clerics of Shar do some horrific stuff become clerics...her heart is generally in the right place at the start of the game so I don't doubt restoring her memories would leave her horrified and disgusted at what she's been, while if you guide her to evil she will be angry at how wildly she has been manipulated. Which for context, Shar is one of the worst of all deities...if she had her way she would destroy literally everything an wipe out all souls...she hates all of existence. Shar is significantly worse than the dead three.

The worst dieties are probably Shar (who wants to remove all life and warmth) and Asmodeus (who wants to corrupt everything).
If either of those two wins it will be all over.

The dead Three?
Bhaal is a psychopathic murderer who gets too caught up in every single murder he does, terrible person but rather low on ambition and scope.
Bane wants to rule the world. He would be a terrible ruler, but he does not destroy the world. Or turn everyone into devils. He jsut wants to have the fanciest hat and everyone else as vassals.
Myrkul... what does he want? He enjoys scaring people of death and is a fan of undead and pwoer. But I honestly have no idea what his actual goals are.
Myrkul is the god of death and afterlife...or at least was. He used to be the judge of the dead souls that weren't claimed by any other deity after death. These days he's just a vastly more powerful necromancer...still has the powers of a lesser god but mostly uses them to raise the dead I believe.

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Originally Posted by Fox of Embers
The thing is, when you recruit her she makes it clear you do so for the Tadpole situation.
Yes ...
Even tho it requires me to put aside that is is a bit weird that "she" makes it clear that "the reason for *your* action is...". xD

But lets recapitulate:
I am in the middle of nowhere, and there is a person (feel free to fill any companion you like) ... i have no idea who the person is, but that means i have no red flags (unless my character is educated, or notices certain signs ... Sharan armor, Githyanki race, weird stone in eye socket emiting dark magic scent, pale skin and sharp teeths, weird mark on collarbone, or the fact that person is FREAKING BURNING!!!) ... but since we agreed on traveling together, we either didnt notice, or didnt care.
This person have same problem as i do ... tadpole ... so we agree to go search for the cure together ...
As time goes on, in certain situation i get option to reveal something about the person ... a dark secret ... now we either notice, or start care.
And that changes situation.

Im no longer in presence of just a person who have same condition as i do ... i am in presence of person who *something* (depending on what companion you picked).
Now there is important question ...
- Am i willing to overlook this *something* and kepp the person around?
- Or will i demand this person to leave bcs im not willing to overlook it?

So far, the game offers both options for everyone ... except Shadowheart.
(Tested yesterday.)
And ... as Wanda Maximoff would say:
[Linked Image from media.tenor.com]

Originally Posted by Fox of Embers
Only after you build up a degree of mutual trust does she reveal that she is a Sharran.
That is not true.
Actually the only thing you need is trying to look offering for Selune ... and then suceed on Insight check. smile

Originally Posted by Fox of Embers
You worked together and have reached a certain degree of trust.
And that trust was build on false basis ... so ... its fragile at best, void at worse. smile

Have you never seen, read, or hear any story where young couple were together for some time ... until one of them revealed that they kept secret from the other?
And while i have exact example on my mind ... lets keep it unspecific like this.
Are you really trying to tell me, that no matter what secret it would be, each and every couple would go over it, bcs they allready "reached certain degree of trust"? That not even single soul in the world would be outraged and felt betrayed?

If so ... i envy your naivity. smile
But that is simply not how the world works. wink

Originally Posted by Fox of Embers
She made it clear that she will leave you once the Tadpole situation is resolved.
I think you read this sentence wrong ...

Yes, she did say that.
But that only means that once the situation is resolved, she will go away ... notice that she dont mention any loayality, trust, her artefact ... nothing. The only reason she is with you right now, is bcs you are potentialy valuable aset. You are tool for her, you are helping her solve her problem, nothing more.

It doesnt mean that until the tadpole situation is resolved, she will stay with you no matter what. laugh
And even if it would mean, she clearly dont, since she can (and will) leave you under certain circumstances ... or dont even come with you in the first place, if you simply dont take her offer.

Originally Posted by Fox of Embers
And she carries an Artifact that wants her to stay with you.
That is her problem, not mine. :P

My problem is that i want her gone > solution ... kick her out of my camp.
Problem solved.

Her problem is that she have artefact that drags her back ... im aware, but that is separate problem, with separate solutions. wink

Originally Posted by Fox of Embers
You have to do a lot to have *her* forget all that and be willing to leave.
Not really ... it takes like 7 deaths. xD
And even that is just bcs i allready had some reputation with her.

Originally Posted by Fox of Embers
Also, why would you send her away?
I dont really think this is important ...
There is as many answers to this question as there is characters who want to send her away, and all of them are valid.

Originally Posted by Fox of Embers
If you distrust her for being a Sharran, than you know their reputation. Meaning it would be very foolish to actually turn your back on one that *asks for your aid*.
You are creating hypotetical situations that are not there.
There is no point in solving them.

You want to keep her close? Its your decision ... do. I dont care.
I dont ... and that is all you need to know.

No matter why, no matter how foolish it may seem, no matter what consequences it may have ... i - do - not.
Capish?

Originally Posted by Fox of Embers
In a normal situation, she would attempt to kill you for this.
Shes welcome to try. smile

As i said several times by now, i have no problem with consequences ... what bothers me, what im complaining about, and what im trying to point out here (even tho you certainly dont make it easy) ... is lack of option.

Originally Posted by Fox of Embers
So your character either does not know their reputation (and has no reason to send her away) or the character does know the situation and knows why sending her away would be a very bad idea.
Another hypotetical situation ...
No point in solving it.

But i tell you that ... my character knows well enough what they are, and is willing to risk it. :P

Originally Posted by Fox of Embers
You either think she is a threat and then you would watch her or kill her. Or you think she isn't and then you have no reason to disassociate with her.
Or ... you think she is more dangerous to you, when she is around.
Or ... you feel like your camp is well enough defended against threat from outside, not so much from inside.
Or ... you simply presume that her "more pressing matter" quite litteraly ... will be higher on her priorities than some lowly revenge.
Or ... you simply cant stand her attitude, and she goes on your nerves.
Or whatever the hell else.

Your lack of imagination is not very good argument tho. :-/


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by RagnarokCzD
Originally Posted by FrostyFardragon
Ever played Pathfinder: Kingmaker?
No.
Or Kinghts of the Old Republic, or Dragon Age, or Mass Effect, or Witcher 3, or the vast majority of other games in the same genre as BG3?
Quote
Originally Posted by FrostyFardragon
"This character is essential to the Plot" is something that happens in story driven CRPGs.
Gods abowe, under and everywhere in between ... how many times i have to repeat it?

She can leave your party ...
She dont have to be invited in your party ...
She can be permanently killed at any point ...

Therefore she - is - not - essential - to - the - plot.
The item she posesses is ...

Shadowheart: around 170cm tall, humanoid, talking, alive ... carrier of McGuffin, not important on her own.
A box: around 20cm in diameter, polihedric in shape, not talking, presumabely also somehow alive ... essential for the plot.

See the difference?
No.

Quote
I can upload pictures if necessary.

Originally Posted by FrostyFardragon
Another thing that happens in the tabletop game, is that if you bring a character with an ideology to the table that isn't compatible with the adventure the DM has planned, they may tell you to go away and make a different character. For example, I ran a campaign I called "Sky Raiders of Eberron", which started with a train robbery gone wrong. I briefed the players in session zero not to create very law abiding characters.
Lowely ...
Is there any limitation of kind of characters we can make presented by Larian (aka DM)? No? Just as i thought ...
Larian is more the kind of DM that drops hints, but if you choose to ignore them them goes "You fail. You are all dead. Ha ha ha."

Last edited by FrostyFardragon; 27/07/23 01:11 PM.
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Originally Posted by RagnarokCzD
Originally Posted by FreeTheSlaves
you can roleplay not knowing
Or not caring ...
Or knowing but valuing persons life anyway ...
Options are endless ...

Neither of them is relevant here tho, since this is not topic about "how well Shadowheart hides her secret".

This is topic about: "i find out what *XY* is ... and therefore i dont want *XY* in my party anymore ... please give me option to send them out!"

Ok?

My you're bitey. You started the topic but this isn't your private conversation. Anyone paying attention got the answer page 2. We've been shooting the breeze ever since.

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Rag you have said your first character will be a paladin of Tyr. Completely ignoring a Shar worshipper would go completely against character for that kind of character said character would have all the more reason to see her story through...

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Originally Posted by FrostyFardragon
Or Kinghts of the Old Republic, or Dragon Age, or Mass Effect, or Witcher 3, or the vast majority of other games in the same genre as BG3?
Sure.
None of them claimed to give you such freedom of choice (you know, the thing im advocating for here) as Baldur's Gate III. wink

Originally Posted by FrostyFardragon
Originally Posted by RagnarokCzD
See the difference?
No.
Shadowheart: https://oyster.ignimgs.com/mediawik...dur%27s_Gate_3_Shadowheart.jpg?width=640
The Box: https://preview.redd.it/x9gb736zyyr...e8750e73e39708e58c706169ec258f08bb7c962a
Shadowheart with The Box: https://cdn.oneesports.gg/cdn-data/2023/07/baldurs_gate_3_before_you_buy-1.jpg

Thats all i can do for you.
You are on your own now.

Originally Posted by FrostyFardragon
Larian is more the kind of DM that drops hints, but if you choose to ignore them them goes "You fail. You are all dead. Ha ha ha."
I would be perfectly fine with that ...

Sadly ... so far it more like seems like Lariain it that kind of DM, who forces you to uncomfortable situation, give you option to pick of several uncomfortable options ... and each time you try to do anything else, they keep repeating: "No, you cant do that ... bcs i said so!"

I certainly hope that im wrong and they just kept their upgrades for final release ...
After all, Act 1 is supposed to be quite different.

But with curent experience, im not holding my breath.

//Edit:
Originally Posted by N7Greenfire
Rag you have said your first character will be a plad8n of Tyr. Completely ignoring a Shar worshipper would go completely against character for that kind of character said character would have all the more reason to see her story through...
First ... not the only. wink

Last edited by RagnarokCzD; 27/07/23 01:43 PM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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You hav
Originally Posted by RagnarokCzD
Originally Posted by FrostyFardragon
Or Kinghts of the Old Republic, or Dragon Age, or Mass Effect, or Witcher 3, or the vast majority of other games in the same genre as BG3?
Sure.
None of them claimed to give you such freedom of choice (you know, the thing im advocating for here) as Baldur's Gate III. wink

Originally Posted by FrostyFardragon
Originally Posted by RagnarokCzD
See the difference?
No.
Shadowheart: https://oyster.ignimgs.com/mediawik...dur%27s_Gate_3_Shadowheart.jpg?width=640
The Box: https://preview.redd.it/x9gb736zyyr...e8750e73e39708e58c706169ec258f08bb7c962a
Shadowheart with The Box: https://cdn.oneesports.gg/cdn-data/2023/07/baldurs_gate_3_before_you_buy-1.jpg

Thats all i can do for you.
You are on your own now.

Originally Posted by FrostyFardragon
Larian is more the kind of DM that drops hints, but if you choose to ignore them them goes "You fail. You are all dead. Ha ha ha."
I would be perfectly fine with that ...

Sadly ... so far it more like seems like Lariain it that kind of DM, who forces you to uncomfortable situation, give you option to pick of several uncomfortable options ... and each time you try to do anything else, they keep repeating: "No, you cant do that ... bcs i said so!"

I certainly hope that im wrong and they just kept their upgrades for final release ...
After all, Act 1 is supposed to be quite different.

But with curent experience, im not holding my breath.

//Edit:
Originally Posted by N7Greenfire
Rag you have said your first character will be a plad8n of Tyr. Completely ignoring a Shar worshipper would go completely against character for that kind of character said character would have all the more reason to see her story through...
First ... not the only. wink

Ok so we're hypothetically talking about ditching her in a future run where you still don't want to kill her?

Most people arnt banaliy evil. They'd either help her, use her for all they could or kill her. Chaotic evil banality where you refuse her till she goes nuts is also in.

At a certain point if you refuse to play the DMs story its going to be time to quit the table.

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Originally Posted by N7Greenfire
At a certain point if you refuse to play the DMs story its going to be time to quit the table.

I don't see how Rag is refusing to play the story. He wants to ask a party member to leave. He doesn't want to initiate murder to make it happen.

If the party member gets hostile then Rag will fight back.

This is not an unreasonable position. I suspect the current limitation might be an early access thing, but we'll have to wait and see.

That said, I have no idea why Rag is getting flak for wanting a party member to leave and not wanting to do so by murdering them in one fashion or another.

*

And yes, we all know the artefact is important. That has nothing to do with whether or not he can ask her to leave. There can be consequences to asking her to leave, but that's vastly different than murdering her.

And yes, everyone understands that murdering her will remove her from the party.

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Originally Posted by JandK
I don't see how Rag is refusing to play the story. He wants to ask a party member to leave. He doesn't want to initiate murder to make it happen.
I don't know how many times it has to be repeated Shadowheart's absolute duty is to protect that artifact with her life and deliver it to Baldur's Gate...it literally does NOT matter what you want, that is the choice presented by the DM. That is a hard rule set by the DM, either she tags along or you HAVE to kill her for it. That is not a suggestion, that is not a maybe, that is a condition set in stone by the background, character, and mission of the NPC holding the artifact. Now, either you accept the rules set by the DM or walk from the table. Very simple.

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Originally Posted by Darth_Trethon
Originally Posted by JandK
I don't see how Rag is refusing to play the story. He wants to ask a party member to leave. He doesn't want to initiate murder to make it happen.
I don't know how many times it has to be repeated Shadowheart's absolute duty is to protect that artifact with her life and deliver it to Baldur's Gate...it literally does NOT matter what you want, that is the choice presented by the DM. That is a hard rule set by the DM, either she tags along or you HAVE to kill her for it. That is not a suggestion, that is not a maybe, that is a condition set in stone by the background, character, and mission of the NPC holding the artifact. Now, either you accept the rules set by the DM or walk from the table. Very simple.

I'm not sure we're having a rational conversation.

The game gives me the option to ask her to leave...

I ask her to leave...

She leaves the party, but stays in camp...

Hey, that's not really leaving...

Why do I have to kill her? Not only is she sitting in camp all day while not in my party, she's also sitting in all my camps, clearly following me around to different locations. That's obviously a weird thing. And it's probably just an early access thing. I'd wager that there'll be a difference in the full release that will make much of the conversation in this thread look silly.

Anyway. The suggestion is that the game can:

1. Let her leave the camp (and find a way to get the artefact to the player), or
2. Let her initiate combat so Rag isn't the one initiating the murder, or
3. Some other way to get the artefact in the main character's hands.

Why is this hard to understand?

No one is confused about the importance of the artefact and it being in Shadowheart's possession at the start of the game. What you're saying isn't complicated. On the contrary, it's kind of basic. I suspect the reason you keep repeating yourself is because you're not actually listening to what's being said.

Also, the scene with Shadowheart returning all insane was from a much earlier patch. It's not even in the latest patch.

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Originally Posted by JandK
The game gives me the option to ask her to leave...

I ask her to leave...

She leaves the party, but stays in camp...
Yes because she CANNOT and will NOT abandon the artifact while she draws breath...what part of that is too difficult to understand? She has a sworn duty to see it delivered to Baldur's Gate, end of story. If you want her out of camp entirely there is only ONE way to achieve that.

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Originally Posted by Darth_Trethon
Originally Posted by JandK
The game gives me the option to ask her to leave...

I ask her to leave...

She leaves the party, but stays in camp...
Yes because she CANNOT and will NOT abandon the artifact while she draws breath...what part of that is too difficult to understand? She has a sworn duty to see it delivered to Baldur's Gate, end of story. If you want her out of camp entirely there is only ONE way to achieve that.

lol, seriously, what are you talking about?

You realize you can leave her on the beach with the artefact.

In that same way, you can ask her to leave with the artefact. Who is asking her to abandon the artefact?

And the game can handle different ways to get the artefact back to you, just as it does right now in early access.

Or she can be the one to initiate combat if she doesn't want to go.

You seem oddly wedded to this notion that there are no other options.

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In my first playthrough a month ago, I got Shadowheart and Astarion and then ended up at Druid Grove. I never went backwards, so did the whole playthrough without Gale and Lae'Zel not even knowing I missed them.

So I guess at least for some of them you can just not recruit them to start.

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Originally Posted by JandK
lol, seriously, what are you talking about?
You cannot be serious with this nonsense. You can leave her behind a couple of times but then she will be driven mad by voices in her head to attack your party...if you then say you let her stay the voices instantly stop and she collapses on the floor unconscious, asleep. If you refuse she will attack and force you to kill her. That is by design and again by the rules of the DM. Please go back and read the bloody thread.

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Originally Posted by Darth_Trethon
Originally Posted by JandK
lol, seriously, what are you talking about?
You cannot be serious with this nonsense. You can leave her behind a couple of times but then she will be driven mad by voices in her head to attack your party...if you then say you let her stay the voices instantly stop and she collapses on the floor unconscious, asleep. If you refuse she will attack and force you to kill her. That is by design and again by the rules of the DM. Please go back and read the bloody thread.

Which would be... Her. Initiating. The. Combat.

See?

It's not... Rag. Initiating. The. Combat.

It's her.

I've read the thread. In fact, the only reason I'm replying is because you keep repeating yourself.

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