Yeah, I never actually used the attack + hide BA approach before ...but out of curiosity tried it yesterday, and it is seriously broken. AI did nothing *unless* I was right behind them and used a melee attack (at least in one case, character pivoted around and I failed my hide check - but knowing this you can just attack, then side step where their vision cone will be, and hide).

From range - snipe (sneak attack), hide, snipe (sneak attack), hide etc I used Astarion to kill everyone near the starting area temple (bandits). The AI just seemed totally stymied if you weren't visible.

Supposedly there is now a check to avoid re-hiding in the threat zone...and I hope you can't still simply sneak attack from range and as a rogue, hide again as BA. Rinse and repeat. That is surely something they can fix with minimal effort (like most other games that have stealth. c'mon Larian!) And yep, haste would make this even worse....