Rolling has worked fine in crpgs forever. It surely dud not hurt bg1 or bg2. Some people rolled til perfect stats, some never resolved, dome rolled til they got a certain number. Somehow, the series managed. As have other games. With rolling, the player gets to CHOOSE how much or how little they do it. Any dev who can't handle needs to work on their weaknesses. Period.

Last edited by Volourn; 28/07/23 02:15 AM.