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addict
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Joined: Jun 2019
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https://www.ign.com/articles/baldur...equel-but-not-before-a-well-earned-breakI know, we haven't even got the BG3 release... Hey just throwing it out there for those who may be interested, I for one am not. I play Dos1 and I lasted a few minutes and uninstalled, with that said I have not been able to get interested in any world other than the rich worlds that are in Dungeons and Dragons... call me a snob, Ill own it. I will say AGAIN, I do get into the darksouls world and Sakiro. I was hoping they (Larian) were starting Planscape... (sad panda)
Last edited by Doomlord; 27/07/23 07:13 PM.
DRAGON FIRE-AND DOOM Dragons? Splendid things, lad-so long as ye look upon them only in tapestries, or in the masks worn at revels, or from about three realms off... Astragarl Hornwood, Mage of Elembar - Year of the Tusk
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veteran
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veteran
Joined: Apr 2013
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It sounds like the right thing to say but they aren't saying it will be their next project...they're just saying "at some point" and "eventually". But with a team of 400 I think they'd need to downsize for DOS3 because I doubt they can risk the budget size used for BG3 as DOS is a much less established IP than D&D settings. Also I doubt WotC would deny them access to D&D IPs as they are very happy with how BG3 is shaping up...both content wise and sales wise. I think they stick with D&D for a least another game and then reevaluate.
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journeyman
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journeyman
Joined: Oct 2020
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I liked DOS 1 very much since it had a nice story and a great combat system. I had to cheat to get past a few insane enemies, but otherwise a great game. DOS 2 was not as great imo, the story did not captivate me as much, but still nice turn based combat. I prefer BG3 though over DOS.
Whether I'd enjoy DOS 3 would depend on the story, but I doubt it could ever captivate me as a big game as BG3 can. I guess a game is only as good as the amount of love and resources put into it.
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veteran
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veteran
Joined: Apr 2013
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I liked DOS 1 very much since it had a nice story and a great combat system. I had to cheat to get past a few insane enemies, but otherwise a great game. DOS 2 was not as great imo, the story did not captivate me as much, but still nice turn based combat. I prefer BG3 though over DOS.
Whether I'd enjoy DOS 3 would depend on the story, but I doubt it could ever captivate me as a big game as BG3 can. I guess a game is only as good as the amount of love and resources put into it. I mostly agree. DOS2 was good but the ending choices all felt not great and kind of ended the game on a sour note for me. I hope they stick with D&D for the foreseeable future.
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Jhe'stil Kith'rak
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Jhe'stil Kith'rak
Joined: Oct 2021
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I liked DOS 1 very much since it had a nice story and a great combat system. I had to cheat to get past a few insane enemies, but otherwise a great game. DOS 2 was not as great imo, the story did not captivate me as much, but still nice turn based combat. I prefer BG3 though over DOS.
Whether I'd enjoy DOS 3 would depend on the story, but I doubt it could ever captivate me as a big game as BG3 can. I guess a game is only as good as the amount of love and resources put into it. I mostly agree. DOS2 was good but the ending choices all felt not great and kind of ended the game on a sour note for me. I hope they stick with D&D for the foreseeable future. There is no good ending to DOS2, both in a moral sense of good, and in a storytelling sense of good. You just choose which people you want to condemn to damnation and whether or not there's a God.
Remember the human (This is a forum for a video game):
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veteran
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veteran
Joined: Dec 2020
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Way too early for this, but hey, we gotta feed the rumour mill.
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Jhe'stil Kith'rak
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Jhe'stil Kith'rak
Joined: Oct 2021
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'Ate Lucian 'Ate Rivellon 'Ate Braccus 'Ate Arhu 'Ate Damian 'Ate Inconsistent and Surface-level Lore (not raycis jus don' loike 'em)
Luv Me History Luv Me Cosmology Luv Me Consistency Luv Me Geopolitics Luv Me Lore Complexity Luv Me World Maps
Simple as
Last edited by Zerubbabel; 27/07/23 04:32 PM.
Remember the human (This is a forum for a video game):
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addict
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OP
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Joined: Jun 2019
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Way too early for this, but hey, we gotta feed the rumour mill. I may be misunderstanding your comment, I don't see it as a "rumor", its coming from Swen himself.
DRAGON FIRE-AND DOOM Dragons? Splendid things, lad-so long as ye look upon them only in tapestries, or in the masks worn at revels, or from about three realms off... Astragarl Hornwood, Mage of Elembar - Year of the Tusk
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addict
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Joined: Jun 2019
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I liked DOS 1 very much since it had a nice story and a great combat system. I had to cheat to get past a few insane enemies, but otherwise a great game. DOS 2 was not as great imo, the story did not captivate me as much, but still nice turn based combat. I prefer BG3 though over DOS.
Whether I'd enjoy DOS 3 would depend on the story, but I doubt it could ever captivate me as a big game as BG3 can. I guess a game is only as good as the amount of love and resources put into it. I hope I didnt sound to harsh, The main reason I uninstalled Dos1 , was the turn based combat, My first impression was I loved the graphics, once on the beach I found that side dungeon, it looked really good, I was humming happy, even with the turn base. I left there and came around the corner, a much larger battle ensued, that is where I was like uGH, unistalled. Now that Ive played BG3 for hundreds of hrs, I may re visit it at some point.
DRAGON FIRE-AND DOOM Dragons? Splendid things, lad-so long as ye look upon them only in tapestries, or in the masks worn at revels, or from about three realms off... Astragarl Hornwood, Mage of Elembar - Year of the Tusk
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veteran
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veteran
Joined: Dec 2020
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Way too early for this, but hey, we gotta feed the rumour mill. I may be misunderstanding your comment, I don't see it as a "rumor", its coming from Swen himself. Swen: It's [Divinity: Original Sin] our own universe we built, so we're definitely gonna get back there at some point Your thread title: Divinity Original Sin 3 after a rest
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apprentice
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apprentice
Joined: Dec 2022
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'Ate Lucian 'Ate Rivellon 'Ate Braccus 'Ate Arhu 'Ate Damian 'Ate Inconsistent and Surface-level Lore (not raycis jus don' loike 'em)
Luv Me History Luv Me Cosmology Luv Me Consistency Luv Me Geopolitics Luv Me Lore Complexity Luv Me World Maps
Simple as (Edit: Completely off-topic to the thread, but still tangentially related. Anyway...) Agreed. I adore the Divinity games, such as they are, but the inconsistent lore and everything is mildly upsetting, lol. If I'm passionate about a setting, I really want the lore to remain consistent for immersion. It's something I'm getting increasingly frustrated by with the Dragon Age games, as well. Tolkien, these game writers are not.
Last edited by The Fell Omen; 27/07/23 05:40 PM. Reason: Just remembered this is off-topic lol
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Joined: Jun 2019
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Way too early for this, but hey, we gotta feed the rumour mill. I may be misunderstanding your comment, I don't see it as a "rumor", its coming from Swen himself. Swen: It's [Divinity: Original Sin] our own universe we built, so we're definitely gonna get back there at some point Your thread title: Divinity Original Sin 3 after a rest Ah , so the head line reads: "Baldur’s Gate 3 Developer Larian Will ‘Definitely’ Make a Divinity: Original Sin Sequel, but Not Before a Well-Earned Break" My wording, rather than trying to fit that entire headline. I used the word "rest" Rather than "Well- Earned Break" Lol ok, Sorry for miss quoting Fixed*
Last edited by Doomlord; 27/07/23 07:10 PM.
DRAGON FIRE-AND DOOM Dragons? Splendid things, lad-so long as ye look upon them only in tapestries, or in the masks worn at revels, or from about three realms off... Astragarl Hornwood, Mage of Elembar - Year of the Tusk
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apprentice
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apprentice
Joined: Jul 2023
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I'd like them to at least stick with BG3 long enough to release some more content for the game. I really don't like the signalling that there won't be any additional post-launch content. What they've accomplished with the base game is a good start, but it would be a wasted opportunity of the official license not to give us more highly requested subclasses.
Personally, I don't like the idea of dropping the work into the laps of the modding community when the game hasn't even released.
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addict
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Joined: Jun 2019
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I'd like them to at least stick with BG3 long enough to release some more content for the game. I really don't like the signalling that there won't be any additional post-launch content. What they've accomplished with the base game is a good start, but it would be a wasted opportunity of the official license not to give us more highly requested subclasses.
Personally, I don't like the idea of dropping the work into the laps of the modding community when the game hasn't even released. 100% agree, I would really like to see all the Classes filled out to lv 20. As for lv 9 spells there are option to add and to leave out. Im good with that, Filling out our classes for me would be a big win.
DRAGON FIRE-AND DOOM Dragons? Splendid things, lad-so long as ye look upon them only in tapestries, or in the masks worn at revels, or from about three realms off... Astragarl Hornwood, Mage of Elembar - Year of the Tusk
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Jhe'stil Kith'rak
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Jhe'stil Kith'rak
Joined: Oct 2021
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'Ate Lucian 'Ate Rivellon 'Ate Braccus 'Ate Arhu 'Ate Damian 'Ate Inconsistent and Surface-level Lore (not raycis jus don' loike 'em)
Luv Me History Luv Me Cosmology Luv Me Consistency Luv Me Geopolitics Luv Me Lore Complexity Luv Me World Maps
Simple as Agreed. I adore the Divinity games, such as they are, but the inconsistent lore and everything is mildly upsetting, lol. If I'm passionate about a setting, I really want the lore to remain consistent for immersion. It's something I'm getting increasingly frustrated by with the Dragon Age games, as well. Tolkien, these game writers are not. The DOS games are fun mechanically. When it comes to worldbuilding and lore, Rivellon has one of the worst approaches in story-based RPG history. It's really really really really bad. LIKE BAAAAAAAAD. I have over 250 hours in DOS2 and I play the game because it's fun, but GODDAMN ITS LORE IS INCONSISTENT, SURFACE-LEVEL GARBAGE. I don't even know where to start fixing it. Maybe to start: 1. A single, consistent unified world map for all games with relevant settlements, cities, polities, subdivisions, and geographical features. 2. Make clear, permanent, and consistent the relationships between and origins of the following realms: Tartarus, Nemesis, Hall of Echoes, the Void, and Rivellon. 3. Have a unified history and clear hierarchy of powers therein. What makes an archdemon different from a regular demon? Presuming Chaos was cast down and demons have less source than their overworld counterparts, what is the source of demonic power that makes their deals so highly sought? How does magic work independent of source? If source is not the "source" of everything, what else is there? What is the history of the internal dynamics of the historic factions of Rivellon and its neighboring "realms?" 4. What makes places significant? What about people? Things? What's out there?
Remember the human (This is a forum for a video game):
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journeyman
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journeyman
Joined: Sep 2011
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I liked DOS 1 very much since it had a nice story and a great combat system. I had to cheat to get past a few insane enemies, but otherwise a great game. DOS 2 was not as great imo, the story did not captivate me as much, but still nice turn based combat. I prefer BG3 though over DOS.
Whether I'd enjoy DOS 3 would depend on the story, but I doubt it could ever captivate me as a big game as BG3 can. I guess a game is only as good as the amount of love and resources put into it. I mostly agree. DOS2 was good but the ending choices all felt not great and kind of ended the game on a sour note for me. I hope they stick with D&D for the foreseeable future. I'm on this tip also - 100%. BG4, if BG3 is a big $$/Critical success, I think is a sure thing. To those that play D&D 5e - how would Levels 13-20 go in a game you think? Would they be able to 'gamify' it to say, go to 24 or 30 like how BG2 did? I have no idea, only just getting into D&D now - but I played balls off of BG I and II many times, as well as like, every good CRPG ever haha.
New Zealand's finest Gith with a dark urge for KFC XX
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apprentice
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apprentice
Joined: Apr 2023
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I feel level 12+ just gets bonkers in D&D really fast (especially when you start adding in even more powerful magical items). You start to get to demigod\legendary levels where your party would/could alter the lore of the entire setting. I feel 12 is a great stopping point for BG3 and even if introducing more DLC, keeping the max level to 12 would be fine. Unless the DLC has you go off to the various layers of Hell or another "off world" type setting where things would dramatically scale up.
I'd love to see DLC for BG3 to add in more races, classes, companions, and minor storylines (like a procedurally generated dungeon you could run at any time and it could be different each time, to add to replayablity). Hopefully, Larian is making big $ with BG3 to fund both teams for long-term BG3 support and DLCs and also fund their own/next projects.
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veteran
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veteran
Joined: May 2019
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There won't be a BG4 no matter how well BG3 does, because the BG story is as done as it can possibly be. There may well be another DnD game, but it won't be "BG4."
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enthusiast
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enthusiast
Joined: Jan 2022
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Granted, we haven't played the plot all the way through, but leaving the level cap at 12 feels like they have an expansion in mind, and DnD has so many more races and subclasses that can be used. There's a lot to sell. Now, maybe Larian and WotC are just keeping mum about it until the release profits are in, but I find it surprising that they aren't already developing a DLC tail for BG3. Even if it's not Larian's typical Modus Operandi to do so, it makes sense from a business perspective, especially WotC's.
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apprentice
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apprentice
Joined: Apr 2004
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I Think they Will At Some Point Make A DOS3, But i Still Think the Next Project will Be another D&D Video Game. Most Of the Staff are All HUGE D&D Fans and there is Sooooooo Much Story to Tell in the D&D Universe!!!!
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