Originally Posted by Volourn
Being evil is boring. There's no depth to being evil. There's no challenge. I like the fact that crpgs give you the choice though.
If you think there is no depth to evil then you really haven't given it much thought. Evil isn't just about stabbing and being aggressive all the time. It can be about corruption, slowly shifting someone's point of view, negotiating, setting up events to happen in a certain way to create a certain outcome. If you're good at it you can even make others do your dirty work for you and come out looking like a saint. Definitely A LOT more depth and a lot more to think about than whatever is deemed "morally good". The good paths in games have become a total joke if we're being honest...for most games it amounts to, press the thing that's obviously the "right answer" with zero subtlety or depth to it.