Originally Posted by Zerubbabel
Okay, let's steer this conversation in a positive direction.
What makes a romance in a game constructive to the overall experience?
When it adds to the story and depth of the characters, and the overall role-playing experience of the game with your player character. A well done video game romance is not just a "be nice so your avatar gets laid" but a deeper development of the NPC and your own player character's interactions with them, seeing how that changes and grows over the course of the game. That's personally what I find interesting about video game romances, I usually skip the actual sex scenes. I'm hopeful about the ones in BG3 because it seems like the devs understand what makes them interesting beyond 'fan service.'