Yep, fly is supposed to let you hover - I wonder if they are treating it like a (slow) jump spell? Or if getting the engine to treat the spell in the right was is problematic due to the way they define spell effects? The fact that monsters/familiar can fly may not mean that spell effects can automatically duplicate that. Also, just hovering immediately over the ground may be easy (they had similar in DOS - you were immune to surface effects) - but fly should also vertical movement too - but that requires true 3D space navigation game, and from what I have seen BG3 doesn't do that (how would they position you on the vertical axis?). Just hovering over he ground (or having that effect) is not enough - fly allows you to move far from enemies, so they can';t, for example, include you in a AoE spell that effects some of your other party members. If it is a glorified jump, then that is very sad. I haven't used it though - so will have to see next week.