Originally Posted by OldBoar
Originally Posted by 1varangian
I think the camp system and the fast travel teleport system are still bigger offenders in making the BG3 world feel like a theme park.

In my first playthrough, I jumped in the hole in the phase spider lair. Found myself in the Underdark and it was exciting and amazing. UNTIL... I clicked on the map and realized I can just freely teleport to any fast travel spot on the surface. The party had no idea where they were or how to get out. That was a massive, massive immersion killer for me. Larian make it possible to stumble on such a location, then pull the rug from under their own adventure completely.
I agree, fast travel must be restricted
Instead of portals, it would be nice if there was an icon on your map representing the party and the time that passed fast travelling to your location of choice. The teleportation shit comes from DOS and is immersion breaking.


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