I’m with Icelyn on this. I don’t mind, and in fact actually see as a plus, BG3’s stylised approach to location and time. I think it suits what I see it as, which is a kind of simulator for table-top D&D that brings our adventures to life on screen, rather than an attempt to be a realistic fantasy game. I’m sure that there are some changes that could address issues that others have with it without introducing things that would make my experience worse, like multiple timed quests, which I hated in Kingmaker, or boring treks through pretty scenery with nothing much to do, but personally I’m perfectly fine with the approach Larian have taken.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"