Originally Posted by Wormerine
Originally Posted by Richander
But if they can't determine the situational ethics, then I doubt I'll bother.
I can’t imagine that they will be able to do it. Even the most vague moral decisions in RPGs tend to be questionable, as the game is unable to judge intentions. I suspect the mechanic, as it is in EA, is system driven and as such doesn’t take into the account the context. Hopefully, Larian spent some time expanding and polishing this system up.

I tried to include this in the previous post but for some reason it didn't come out, probably a keystroke error during cut and paste. Any ways I just wanted to say this is a good point. The first requirement is to staff someone with a degree in ethics. Then you have to code it all. I'm not saying it's financially feasible, especially at this point, just that I wish they had done better. When I look at all the money that's been spent on developing the evil character experience (one I will never want to experience) I wish they had spent more on Paladins. The Dark Urge stuff is just a waste of money for someone like me. I'd rather the game be cheaper, or better for people who want to play old school heroes.