Originally Posted by The Red Queen
Yes, it's interesting that Swen linked the "crisis" to being a company that makes changes even up to the last minute. Which obviously can lead to unanticipated knock-on effects and bugs found in regression testing that can lead to last minute panics, which of course is why developers usually try to avoid it!

It's probably fruitless but nevertheless also interesting to speculate whether the last minute change that it sounds like caused the delay issuing review codes was a change that was already on Larian's backlog that they inadvisably tried to squeeze in, or whether it's something new they tried to do as a result of feedback after the PFH and info shared by people who've had chance to play the later version of the game.

It does seem plausible that it's the latter, though I imagine whatever it is surely wouldn't involve a significant rework of anything we saw. Surely???
This late in developmet with release just 3-4 weeks away at the time of the PFH I doubt they'd leap at a major change. What's more likely imo, is that some new bug/s were discovered by people who played just before or since the PFH and they're still trying to deal with the fallout from that. It also seemed odd they moved the PC release back by four weeks...my guess is they did that to avoid having to compete with Starfield so that may have added further pressure to clean up bugs on a shorter notice than initially planned. I pray they they game the game at least mostly clean without too many serious bugs.