I think thats great to have nat 1 failures. The winner mindset is a disease when it comes to party games. I am glad that Larian wanted to learn us the acceptance of failure with their permutations system.

The dire need to always win games falls not far from the obsessive compulsive disorder, imo. I come from my own experience, I remember planning my character in advance in order to pass specific checks and then failing them. The feeling of disgusts and anxiety made me rethink the approach and admit that there could be reasons for that failure despite my obsessive preemptive efforts to focus on the task.