Originally Posted by N7Greenfire
Originally Posted by SoulfulAzrael
Originally Posted by N7Greenfire
Originally Posted by SoulfulAzrael
Sadly this is probably correct. Larian went on to say that they added it to spice up the endgame where you have less level ups so so if you want a healthy brain then you probably get jack. It is stupid to me that Larian fixes this problem only for one group of players and doesn't seem willing to fix it for others. And I don't mean being op if you were using it, but just content for people that want to play good, because so far it looks like playing evil will get you more interesting gameplay while playing good gives you nothing except for pat on the back at the end. That's like in WOTR there were only Lich, Demon or Swarm and there was no Angel, Aeon or Azata. There needs to be balance in this case and Larian so far seems to favor one side and ignore the other one. That is not good way of showing "temptation".
Wrath is a bad example for your point considering is gold dragon is essentially unbaked compared to the other paths.

Also angel along and azata all suck in the whole make good feel good department too. The funny thing is the original adventure path had a lot more options for making good feel good. Instead of just pulling the rug out from under you and make you feel bad you actually thought you were an Angel.
Okay man, from seeing you for a bit here whenever Wrath is mentioned it looks like you seem to have a more personal problem with Wrath.


Yeah wrath was a shallow unfinished game. And it doesn't help the argument you were trying to make at all.

Even with the good mythic paths you get melancholic endings, for every companion, at best.

You get mass effect 3 level pick your color but everything else is the same.

They take the idea that you were an actual angel or azata and pull out the rug from you and then spend 2 acts with the railroaded Frankenstein monster plot.

Even with angel, which should be all about uplifting badass goodness you just get more and more torture and misery porn, it was among the worst of the paths from a "goodness" pov

Azata was the only one that actually felt kind of ok Tell supprse! You wre oblivious enough to let a devil into your circle, silly mc!

The neutral and evil paths still have the same problem of being essentially the same thing just recolor, but atleast they are slightly more unique.

In the end Demon gets the closest to anything unique and it even gets two branches, one as a loyal son of your mom and one where you kill mom go make your own demon kingdom and threatened the world wound even worse.

Tldr in wrath the Demon, the unmissable default evil path, gets extra reactivity and is the only one that gets an ending other than the World wound is sealed/stabelized. So wotr is an example of evil being favored narritivly.
Yeah... I'm not even going to say how many things are wrong here. I'll just say we should stop derailing this thread.