Wich every class already can, more or less... A druid can cast invisibility with right paths... A cleric can cast fireball with right domain... again your arguing wich circle is more round then the other... but yes its niceto have more options, and in some cases one spell might be alittle better then anouther... but its marginal... and if you cast a heal, its one less damage spell or counterspell...

And does it matter if you get resitance to something the druid way, or the cleric way, or the wizard way... i guess it is nice to have three round circles to do it, but their all round circles...

-"What matters ultimatly is A how many spells you can cast, B how hard those spells is to resist, and C how many spell effect a round you can create..." and as far as i know we wont get more spellslots...

That being said, multiclassing non-caster classes is in many cases far more optimal, as you actaully gain more actions, attacks, etc ...

Last edited by Aurora42; 01/08/23 11:24 AM.