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enthusiast
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enthusiast
Joined: Jul 2023
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An unnamed source from Larian answered WCCFTech, "When multiclassing, the levels of your classes and subclasses that normally have access to spell slots are added together in a weighted formula, and then the overall spellcasting level is used to determine how many and which levels of spell slots you will receive. Warlocks are an exception here in that they only get their fixed-level spell slots." Maybe this is the "weighted formula": "You determine your available spell slots by adding together all your levels in the bard, cleric, druid, sorcerer, and wizard classes, half your levels (rounded down) in the paladin and ranger classes, and a third of your fighter or rogue levels (rounded down) if you have the Eldritch Knight or the Arcane Trickster feature. Use this total to determine your spell slots by consulting the Multiclass Spellcaster table."
Last edited by branmakmuffin; 01/08/23 11:52 PM.
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enthusiast
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enthusiast
Joined: Dec 2022
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Couse having access to more spells doesnt make you much better, it dosent matter if you have ten varriants of damage spells, or fifteen defence spells, and so many other spells you can buff yourself with... for us that played theurgh and beta tested these things... it dosent really matter as your limited to one spell a round, with the possibility of a extra cantrip... your also limited to ONE spell with concentriation... and ultimatly if you cast a heal, its one less fireball or counterspell, as the number of spell slots wount change...
When it comes to non caster classes, they dont have hard limits to their action economy, so any melee or normal actions they have, any spells or other means is bonus ontop of what they already have, not to mention they can actually get extra actions, and some reall good class fetures by dipping into other non caster classes...
That being said, yes its abit of a bonus to have more options, but it is just that, its options, a wizard/cleric/bard, can decide if their goinf to bless, dance or barbeque you to death, but their still limited by one of those choises... but a non caster wouldent be as their choises isnt limited they often stack, meaning they can hammer, sword and axe you to death...
and then you have the mess of trying to align three caster classes that use three difrent caster stats... while non casters can very easy choose finesse weapons or str based weapons, meaning they only ever need one stat
Last edited by Aurora42; 01/08/23 11:58 PM.
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enthusiast
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enthusiast
Joined: Jul 2023
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I might be missing something, but a Cl11/Wiz1 can cast level 1 Wizard spells as far as I can tell. Even if they can up-cast using a level 6 slot (and I don't know if they can), it's still only a level 1 spell.
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veteran
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veteran
Joined: Jan 2018
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I might be missing something, but a Cl11/Wiz1 can cast level 1 Wizard spells as far as I can tell. Even if they can up-cast using a level 6 slot (and I don't know if they can), it's still only a level 1 spell. We don’t know if that is true. It seems Larian has changed how that works, but we don’t know the details.
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veteran
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veteran
Joined: Sep 2020
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If we are OK with mixing arcane and divine spellcasters into a super versatile multiclass that doesnt take a hit in max level spells, why not also let Fighters and Barbarians dip and mix for more fun?
Let them have Battlemaster maneuvers, Action Surge, Rage and increased movement without postponing their Extra Attacks. After all it's much more fun when your character has more abilities. Sprinkle in some Ranger spells too but make sure they still get Extra Attacks at 5 and 11. Just keep adding more fun into multiclassing until the classes don't mean anything except some skill templates. It's a fairly common argument that Extra Attack should be based on your combined martial level. Cantrips scale with character, not class, level after all. Why should a Rogue 10/Wizard 1 or a Cleric 6/Wizard 5 get a 3d10 damage Firebolt when a Fighter 6/Barbarian 5 can't attack 3x per action?
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journeyman
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journeyman
Joined: May 2022
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*Sigh* Since Niara is no longer around I feel compelled to clarify some of the misleading information and ideas that are running around in this thread. Bad news for you lot - I'm not as nice as she was. Cleric Domains and FireballOut of 14 official Cleric Domains only 1 gets access to Fireball. 1. One. Uno. Ichi. Clerics can match FireballNo. Just no. Flamestrike, the closest equivalent a Cleric has to Fireball, is a 5th level spell. You gain access to it at Cleric lvl 9. You can cast it 1 time at this level, and it deals 4d6 fire damage and 4d6 radiant damage. Fireball is a 3rd level spell. You gain access to it at Wizard lvl 5. You can cast it 2 times at this level, and it deals 8d6 fire damage. At level 9 a Wizard can cast SEVEN Fireballs, with most of them being upcast and gaining extra damage die. There is no competing with Fireball. It's FIREBALL!! Multiclassing and what spells you knowA level 19 Cleric / level 1 Wizard can know and cast every Wizard spell and knows every Cleric spell up to 9th level. Except this is not true. ... Confused? Let me clarify! You prepare the list of cleric spells that are available for you to cast, choosing from the cleric spell list. When you do so, choose a number of cleric spells equal to your Wisdom modifier + your cleric level (minimum of one spell). The spells must be of a level for which you have spell slots.When you find a wizard spell of 1st level or higher, you can add it to your spellbook if it is of a spell level you can prepare and if you can spare the time to decipher and copy it.You prepare the list of wizard spells that are available for you to cast. To do so, choose a number of wizard spells from your spellbook equal to your Intelligence modifier + your wizard level (minimum of one spell). The spells must be of a level for which you have spell slots.These are the official rules for both the Cleric and the Wizard about how they prepare spells and what spells they know (or can learn in the case of the Wizard). Notice how they both talk about your spell slots as a measurment for the spells you can learn/know? If you go by that, a lvl 4 Cleric / lvl 1 Wizard SHOULD be able to learn Fireball, because they have 2 3rd level spell slots even though they multiclassed. Spell slots = spell slots after all, and a Wizard can learn any spell as long as they find a spell scroll of that particular spell. So a lvl 5 Cleric / lvl 1 Wizard should know every Cleric spell up to 3rd level and could learn every Wizard spell he can find up to 3rd level! But here the multiclassing section kicks in! Spells Known and Prepared. You determine what spells you know and can prepare for each class individually, as if you were a single-classed member of that class. If you are a ranger 4/wizard 3, for example, you know three 1st-level ranger spells based on your levels in the ranger class. As 3rd-level wizard, you know three wizard cantrips, and your spellbook contains ten wizard spells, two of which (the two you gained when you reached 3rd level as a wizard) can be 2nd-level spells. If your Intelligence is 16, you can prepare six wizard spells from your spellbook.
Each spell you know and prepare is associated with one of your classes, and you use the spellcasting ability of that class when you cast the spell. Similarly, a spellcasting focus, such as a holy symbol, can be used only for the spells from the class associated with that focus.
These fairly balanced rules mean that our Cleric 5 / Wizard 1 might know every Cleric spell there is (in the game) up to 3rd level, but they only know 1st level Wizard spells, AND THEY CAN'T LEARN HIGHER LEVEL SPELLS! So no Fireball for our multiclassing wonderboy! So what does this mean for BG3? Hell if I know - Larian went at the 5E rules like a blindfolded Edward Scissorhand on crack, and everything they have shown so far doesn't convince me that they would ever chose balance over their version of "fun". They MIGHT have been talking about the basic multiclassing spellslot progression, in which case I have to wonder what the penalty is for trying to pass off a 10 year old work someone else did as their own achievement. All I know is the THIS is supposed to be "the definitive D&D 5E Digital experience!" and Thief Rogue 4 / Monk 2 might deal 3d6+4d4+20 damage in a single turn.
Last edited by Doomdrake; 02/08/23 01:46 AM.
Solasta D&Does what BG3 D&Doesn't.
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journeyman
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journeyman
Joined: May 2022
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Heck, lets go all out!
If everything stays like it did in Early Access THIS is an attack turn with Thief Rogue 4 / Monk 8 with a simple +1 Shortsword,18 DEX and Haste potion.
1d6+5+2d6 1st Attack + Sneak Attack 1d6+5 Extra Attack 1d6+5 Haste Attack 2d4+8 Bonus Action Flurry of Blows 2d4+8 Bonus Action Flurry of Blows
If everything hits thats around 58-59 damage in a single turn, and you can do this 3 turns in a row.
Perfectly balanced, as all things should be - right?
Solasta D&Does what BG3 D&Doesn't.
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old hand
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old hand
Joined: Oct 2020
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Heck, lets go all out!
If everything stays like it did in Early Access THIS is an attack turn with Thief Rogue 4 / Monk 8 with a simple +1 Shortsword,18 DEX and Haste potion.
1d6+5+2d6 1st Attack + Sneak Attack 1d6+5 Extra Attack 1d6+5 Haste Attack 2d4+8 Bonus Action Flurry of Blows 2d4+8 Bonus Action Flurry of Blows
If everything hits thats around 58-59 damage in a single turn, and you can do this 3 turns in a row.
Perfectly balanced, as all things should be - right? Gloomstalker fighter can get 6 attacks first round at level 7 without haste haste makes it what 7? And in the +10 dmg -5 sharpshooter feat You are getting 7(10+1d8+dex)
Last edited by N7Greenfire; 02/08/23 02:12 AM.
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veteran
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veteran
Joined: Dec 2020
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*Sigh*
Since Niara is no longer around I feel compelled to clarify some of the misleading information and ideas that are running around in this thread. You'll NEVER be OUR Niara!! NEVER ![[Linked Image from media.tenor.com]](https://media.tenor.com/InEtaCfmZR4AAAAM/dramatic-cry.gif)
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journeyman
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journeyman
Joined: May 2022
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*Sigh*
Since Niara is no longer around I feel compelled to clarify some of the misleading information and ideas that are running around in this thread. You'll NEVER be OUR Niara!! NEVER ![[Linked Image from media.tenor.com]](https://media.tenor.com/InEtaCfmZR4AAAAM/dramatic-cry.gif) *cries* I KNOW!! WHY DO THE BEST OF US HAVE TO GO TOO SOON?!?
Solasta D&Does what BG3 D&Doesn't.
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enthusiast
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enthusiast
Joined: Jul 2023
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I might be missing something, but a Cl11/Wiz1 can cast level 1 Wizard spells as far as I can tell. Even if they can up-cast using a level 6 slot (and I don't know if they can), it's still only a level 1 spell. We don’t know if that is true. It seems Larian has changed how that works, but we don’t know the details. So at the moment, the angst in this thread is based on unwarranted assumptions.
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veteran
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veteran
Joined: Oct 2021
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I might be missing something, but a Cl11/Wiz1 can cast level 1 Wizard spells as far as I can tell. Even if they can up-cast using a level 6 slot (and I don't know if they can), it's still only a level 1 spell. We don’t know if that is true. It seems Larian has changed how that works, but we don’t know the details. So at the moment, the angst in this thread is based on unwarranted assumptions. Welcome to the forums.
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veteran
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veteran
Joined: Jan 2018
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I might be missing something, but a Cl11/Wiz1 can cast level 1 Wizard spells as far as I can tell. Even if they can up-cast using a level 6 slot (and I don't know if they can), it's still only a level 1 spell. We don’t know if that is true. It seems Larian has changed how that works, but we don’t know the details. So at the moment, the angst in this thread is based on unwarranted assumptions. That is on brand for this forum. 😂
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journeyman
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journeyman
Joined: May 2022
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Heck, lets go all out!
If everything stays like it did in Early Access THIS is an attack turn with Thief Rogue 4 / Monk 8 with a simple +1 Shortsword,18 DEX and Haste potion.
1d6+5+2d6 1st Attack + Sneak Attack 1d6+5 Extra Attack 1d6+5 Haste Attack 2d4+8 Bonus Action Flurry of Blows 2d4+8 Bonus Action Flurry of Blows
If everything hits thats around 58-59 damage in a single turn, and you can do this 3 turns in a row.
Perfectly balanced, as all things should be - right? Gloomstalker fighter can get 6 attacks first round at level 7 without haste haste makes it what 7? And in the +10 dmg -5 sharpshooter feat You are getting 7(10+1d8+dex) Fighter 2 / Thief Rogue 4 / Gloomstalker Ranger 6 with Hand Crossbow, Crosbow Expert feat, 18 DEX and Haste potion. Bonus Action Hunters Mark Attack + Extra Attack + Haste Attack + Dread Ambusher Attack + Crosbow Expert Bonus Action Attack Action Surge Attack + Extra Attack + Dread Ambusher Attack 5x(2d6+4)+1d8 3x(2d6+4)+1d8 If Sneak Attack add another 2d6 104 Damage But since there appears to be no loading penalty we can go with a Heavy Crossbow and Sharpshooter. Bonus Action Hunters Mark Attack + Extra Attack + Haste Attack + Dread Ambusher Attack Action Surge Attack + Extra Attack + Dread Ambusher Attack 7x(1d10+1d6+14)+2d8+2d6 I think that's 177 damage.
Solasta D&Does what BG3 D&Doesn't.
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enthusiast
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enthusiast
Joined: Jul 2023
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Thought you might say "Welcome to the internet."
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veteran
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veteran
Joined: Jan 2018
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Thought you might say "Welcome to the internet." Welcome to humanity? 😂
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enthusiast
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enthusiast
Joined: Jul 2023
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Yes, humanity, where some people will complain about anything, even if it's good. A level 19 Cleric / level 1 Wizard can know and cast every Wizard spell and knows every Cleric spell up to 9th level. Just to pick this out, why are you posting something about a level 20 character in a discussion about a game that goes up to level 12?
Last edited by branmakmuffin; 02/08/23 03:33 AM.
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journeyman
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journeyman
Joined: May 2021
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I might be missing something, but a Cl11/Wiz1 can cast level 1 Wizard spells as far as I can tell. Even if they can up-cast using a level 6 slot (and I don't know if they can), it's still only a level 1 spell. We don’t know if that is true. It seems Larian has changed how that works, but we don’t know the details. So at the moment, the angst in this thread is based on unwarranted assumptions. It is partly Larian’s fault. AFAIK they made three statements about this topic and we still don’t know how it works.
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veteran
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veteran
Joined: Jan 2018
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I might be missing something, but a Cl11/Wiz1 can cast level 1 Wizard spells as far as I can tell. Even if they can up-cast using a level 6 slot (and I don't know if they can), it's still only a level 1 spell. We don’t know if that is true. It seems Larian has changed how that works, but we don’t know the details. So at the moment, the angst in this thread is based on unwarranted assumptions. It is partly Larian’s fault. AFAIK they made three statements about this topic and we still don’t know how it works. We will know exactly how it works very soon. I don’t think Larian needs to lay out point by point how every game mechanic works before launch.
Last edited by Warlocke; 02/08/23 10:43 AM.
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enthusiast
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enthusiast
Joined: Dec 2022
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yeb, one day and some and we will know...
One thing i think alot of people is understimating in this, when they say, oooh ill just take one level of wizard and ill get all spells... that is far from the truth, as you will just be able to learn afew... then you have to do the painfull process of finding scrolls to learn from or buy them, and anyone that actually played a wizard would know, this get expensive fast... for example a 4th level scroll in PnP is 2500gold, and the price then varies on mark up and your charisma... to make a comparsion a +1 platemail costs roughly 3000gold
And even when you have found or bought the scroll, you need to pay a fee to scribe the spell into your spell book... wich costs spell level times 50gp, the costs stacks up fast...
we also dont know what happens with spells in a spellbook if you respec, and this can have some peculior effects... as in your spelll book stays the same for every respec ieyou keep adding spell, meaning if the respec price is just 100gold, it will be far cheaper to just respec and keep adding costly spells... or everything gets wiped, and you need to relearn the spells all over again, wich would get very costly for the 1st level multiclass wizards that want to know it all, if they can even find and or buy all the scrolls again...
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