Why would I bet? I am just pointing out what it says...that description would be EXTREMELY misleading if the powers were the same for all...but with that said, being able to turn into a Displacer Beast without having to be a Druid would be a hell of a thing...those things are tanky as anything...can you imagine having your wizard turn into one after his spell slots are depleted to go provide front line relief for the tanks? And in D&D when the HP of your shapeshift form is reduced to 0 you just go back to your regular self with the HP you had before the transformation. A tank can now be double tank basically...providing a nice big target while your rogue deals insane damage from the shadows, you casters provide aoe damage and effects, etc.
Well, it says that there are 25 abilities. Which I interpret as in total, as opposed to "per class."
And when you count the tadpole abilities on the "skill brain," they amount to 25 exactly.
I'm pretty sure everyone is choosing from the same pool.
And yes, I am mad with anticipation. Turning into a displacer beast sounds like something I want my character to experience. There's so much I'm looking forward to.
Like, I wanna go back in time and change my career so that I could have been an "influencer" just to get a copy a few days early, lol.