Originally Posted by SgtSilock
Originally Posted by Gwmort
I suspect there will never be a game set up in this manner, with vast branching options all of which need to be scripted, ever again. AI is already DMing some PnP campaigns, by the next iteration of Baldur's Gate, the NPC will respond on their own without prewritten script.

One of the things I am more hyped around, and we will need to play it to see if it's true, is that Sven has informed us that their is actually a full on evil play through in this game, where the whole story changes and you play the role of a villain. That has never really been done before to this level, wrath of the righteous tried it, and it worked okay, but again nothing on this level.

I plan on role playing an evil necromancer for my first play through.

That is really interesting. I wonder what will happen in multiplayer if I decide to be the villain and the rest of the party plays good?