Couse having access to more spells doesnt make you much better, it dosent matter if you have ten varriants of damage spells, or fifteen defence spells, and so many other spells you can buff yourself with... for us that played theurgh and beta tested these things... it dosent really matter as your limited to one spell a round, with the possibility of a extra cantrip... your also limited to ONE spell with concentriation... and ultimatly if you cast a heal, its one less fireball or counterspell, as the number of spell slots wount change...

When it comes to non caster classes, they dont have hard limits to their action economy, so any melee or normal actions they have, any spells or other means is bonus ontop of what they already have, not to mention they can actually get extra actions, and some reall good class fetures by dipping into other non caster classes...

That being said, yes its abit of a bonus to have more options, but it is just that, its options, a wizard/cleric/bard, can decide if their goinf to bless, dance or barbeque you to death, but their still limited by one of those choises... but a non caster wouldent be as their choises isnt limited they often stack, meaning they can hammer, sword and axe you to death...

and then you have the mess of trying to align three caster classes that use three difrent caster stats... while non casters can very easy choose finesse weapons or str based weapons, meaning they only ever need one stat

Last edited by Aurora42; 01/08/23 11:58 PM.