On par with PoE 2 narrator, which is also genius and PoE 1 Durance voice acting.
I thought Ashley did a splendid job as a narration, but she got a fair share of criticism with main points being: 1) she spole to slow for some folks 2) didn't sound enough like a sterotypical old male narrator.
My stance also didn't change since my old post - I don't mind her, I also don't love her. I don't think it has anything to do with her performance. I have heard recently how Larian wanted the narrator to feel like DM sitting in front of you. I think that's main issue I have, but it's not exclusive to narration. A few of Larian's choices take me out of the world, instead of immersing me in it. Having a narrator in a cinematic game feels counter productive - it's like having scene descriptions while watching the movie. Not that the game doesn't need those - at least in EA cinematics aren't very effective in communicating much of anything. But if you need narrator to explain what your cinematics are meant to convey, than what's the point of having the cinematics... and we thus run in circles.
Hopefully, when we get the 1.0 it all feels like a style, rather than awkward meld of conflicting ideas as it did in EA.