Originally Posted by Darth_Trethon
Originally Posted by benbaxter
I can't tell if you messing with me on purpose...

RAW 5e nat 1 and 20 are only for combat and death saves. Everything else is just a straight roll with bonuses.
If your DMs played it like that then that's house rules. Nat1 is guaranteed failure for everything, no exceptions.
In 5e RAW, nat 20s and 1s only matter for attack rolls. https://www.dndbeyond.com/sources/basic-rules/combat#Rolling1or20

Natural 20s and 1s mean nothing for Saving Throws and Ability Checks. There's no specific text about Nat 20s & 1s here https://www.dndbeyond.com/sources/basic-rules/using-ability-scores#AbilityChecks